Kicad 5.1 Pluginsplugins/ldr/pluginldr.h declares the base class for all plugin loaders. This class declares the most basic functions which we would expect to find in any KiCad plugin (boilerplate code) and its implementation provides loader for the 3D Plugin Class. The loader is responsible for loading a given plugin and making its functions available to KiCad. Each instance of a plugin loader represents an actual plugin implementation discover the plugins and code to invoke the functions of the plugins via the plugin loader. In the case of the 3D plugins the discovery and invocation functions are all contained within the S3D_CACHE class0 码力 | 48 页 | 44.28 KB | 1 年前3
Kicad 4.0 Pluginsplugins/ldr/pluginldr.h declares the base class for all plugin loaders. This class declares the most basic functions which we would expect to find in any KiCad plugin (boilerplate code) and its implementation provides loader for the 3D Plugin Class. The loader is responsible for loading a given plugin and making its functions available to KiCad. Each instance of a plugin loader represents an actual plugin implementation discover the plugins and code to invoke the functions of the plugins via the plugin loader. In the case of the 3D plugins the discovery and invocation functions are all contained within the S3D_CACHE class0 码力 | 48 页 | 66.10 KB | 1 年前3
Kicad 4.0 Pluginsplugins/ldr/pluginldr.h declares the base class for all plugin loaders. This class declares the most basic functions which we would expect to find in any KiCad plugin (boilerplate code) and its implementation provides loader for the 3D Plugin Class. The loader is responsible for loading a given plugin and making its functions available to KiCad. Each instance of a plugin loader represents an actual plugin implementation discover the plugins and code to invoke the functions of the plugins via the plugin loader. In the case of the 3D plugins the discovery and invocation functions are all contained within the S3D_CACHE class0 码力 | 36 页 | 210.85 KB | 1 年前3
Kicad 5.1 Pluginsplugins/ldr/pluginldr.h declares the base class for all plugin loaders. This class declares the most basic functions which we would expect to find in any KiCad plugin (boilerplate code) and its implementation provides loader for the 3D Plugin Class. The loader is responsible for loading a given plugin and making its functions available to KiCad. Each instance of a plugin loader represents an actual plugin implementation discover the plugins and code to invoke the functions of the plugins via the plugin loader. In the case of the 3D plugins the discovery and invocation functions are all contained within the S3D_CACHE class0 码力 | 36 页 | 204.70 KB | 1 年前3
KiCad PCB Editor 7.0
file: The first option is recommended (Copy default global footprint library table (recommended)). The default footprint library table includes all of the standard footprint libraries that are installed part of KiCad. If this option is disabled, KiCad was unable to find the default global footprint library table. This probably means you did not install the standard footprint libraries with KiCad, or they have a custom footprint library table that you would like to use, select the second option and browse to your fp-lib-table file. If you want to construct a new footprint library table from scratch, select0 码力 | 129 页 | 7.75 MB | 1 年前3
KiCad 8.0 PCB Editorfile: The first option is recommended (Copy default global footprint library table (recommended)). The default footprint library table includes all of the standard footprint libraries that are installed part of KiCad. If this option is disabled, KiCad was unable to find the default global footprint library table. This probably means you did not install the standard footprint libraries with KiCad, or they have a custom footprint library table that you would like to use, select the second option and browse to your fp-lib-table file. If you want to construct a new footprint library table from scratch, select0 码力 | 204 页 | 6.90 MB | 1 年前3
KiCad 8.0 PCB Editorfile: The first option is recommended (Copy default global footprint library table (recommended)). The default footprint library table includes all of the standard footprint libraries that are installed part of KiCad. If this option is disabled, KiCad was unable to find the default global footprint library table. This probably means you did not install the standard footprint libraries with KiCad, or they have a custom footprint library table that you would like to use, select the second option and browse to your fp-lib-table file. If you want to construct a new footprint library table from scratch, select0 码力 | 205 页 | 6.78 MB | 1 年前3
KiCad PCB Editor 6.0file: The first option is recommended (Copy default global footprint library table (recommended)). The default footprint library table includes all of the standard footprint libraries that are installed part of KiCad. If this option is disabled, KiCad was unable to find the default global footprint library table. This probably means you did not install the standard footprint libraries with KiCad, or they have a custom footprint library table that you would like to use, select the second option and browse to your fp-lib-table file. If you want to construct a new footprint library table from scratch, select0 码力 | 110 页 | 3.61 MB | 1 年前3
Kicad 5.1 插件${_KICADSG_VERSI ON_REVISION} ) unset( KICAD_SGVERSION CACHE ) endif() endif() find_library( KICAD_LIBRARY NAMES kicad_3dsg PATHS ${KICAD_ROOT_DIR}/lib $ENV{KICAD_ROOT_DIR}/lib "Kicad scenegraph library path." ) include( FindPackageHandleStandardArgs ) FIND_PACKAGE_HANDLE_STANDARD_ARGS( KICAD REQUIRED_VARS KICAD_INCLUDE_DIR KICAD_LIBRARY KICAD_VERSION 标头和库 # attempt to discover the installed kicad headers and library # 并设置变量: (and set the variables:) # KICAD_INCLUDE_DIR # KICAD_LIBRARY find_package( KICAD 1.0 REQUIRED ) # 将 kicad include 目录添加到编译器的搜索路径中0 码力 | 56 页 | 49.46 KB | 1 年前3
KiCad 8.0 Schematic EditorAnnotation Electrical Connections Netclasses Graphical items Schematic editing convenience functions Schematic Setup Opening legacy schematics Hierarchical schematics Introduction Adding sheets one OS to another. The Schematic Editor is an integrated application where all functions of drawing, control, layout, library management and access to the PCB design software are carried out within the Schematic Editor includes a symbol library editor, which can create and edit symbols and manage libraries. It also integrates the following additional but essential functions needed for modern schematic capture0 码力 | 200 页 | 8.34 MB | 1 年前3
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