 Kicad 5.1 Pluginsorder to build the demo project we require the following: CMake KiCad plugin headers KiCad Scene Graph library kicad_3dsg To automatically detect the KiCad headers and library we shall use a CMake FindPackage Windows if the relevant header files are installed to ${KICAD_ROOT_DIR}/kicad and the KiCad Scene Graph library is installed in ${KICAD_ROOT_DIR}/lib. To start let’s create a project directory and the "PLUGIN_3D_DEMO2". The purpose of this tutorial is to demonstrate the construction of a very basic scene graph which the KiCad previewer can render. The plugin claims to handle files of type txt. Although the0 码力 | 48 页 | 44.28 KB | 1 年前3 Kicad 5.1 Pluginsorder to build the demo project we require the following: CMake KiCad plugin headers KiCad Scene Graph library kicad_3dsg To automatically detect the KiCad headers and library we shall use a CMake FindPackage Windows if the relevant header files are installed to ${KICAD_ROOT_DIR}/kicad and the KiCad Scene Graph library is installed in ${KICAD_ROOT_DIR}/lib. To start let’s create a project directory and the "PLUGIN_3D_DEMO2". The purpose of this tutorial is to demonstrate the construction of a very basic scene graph which the KiCad previewer can render. The plugin claims to handle files of type txt. Although the0 码力 | 48 页 | 44.28 KB | 1 年前3
 Kicad 4.0 Pluginsorder to build the demo project we require the following: CMake KiCad plugin headers KiCad Scene Graph library, kicad_3dsg To automatically detect the KiCad headers and library we shall use a CMake FindPackage MSWindows if the relevant header files are installed to ${KICAD_ROOT_DIR}/kicad and the KiCad Scene Graph library is installed in ${KICAD_ROOT_DIR}/lib. To start let’s create a project directory and the “PLUGIN_3D_DEMO2”. The purpose of the tutorial is to demonstrate the construction of a very basic scene graph which the kicad previewer can render. The plugin claims to handle files of type txt. Although the0 码力 | 48 页 | 66.10 KB | 1 年前3 Kicad 4.0 Pluginsorder to build the demo project we require the following: CMake KiCad plugin headers KiCad Scene Graph library, kicad_3dsg To automatically detect the KiCad headers and library we shall use a CMake FindPackage MSWindows if the relevant header files are installed to ${KICAD_ROOT_DIR}/kicad and the KiCad Scene Graph library is installed in ${KICAD_ROOT_DIR}/lib. To start let’s create a project directory and the “PLUGIN_3D_DEMO2”. The purpose of the tutorial is to demonstrate the construction of a very basic scene graph which the kicad previewer can render. The plugin claims to handle files of type txt. Although the0 码力 | 48 页 | 66.10 KB | 1 年前3
 Kicad 4.0 Pluginsbuild the demo project we require the following: • CMake • KiCad plugin headers • KiCad Scene Graph library, kicad_3dsg To automatically detect the KiCad headers and library we shall use a CMake FindPackage MSWindows if the relevant header files are installed to ${KICAD_ROOT_DIR}/kicad and the KiCad Scene Graph library is installed in ${KICAD_ROOT_DIR}/lib. To start let’s create a project directory and the “PLUGIN_3D_DEMO2”. The purpose of the tutorial is to demonstrate the construction of a very basic scene graph which the kicad previewer can render. The plugin claims to handle files of type txt. Although the0 码力 | 36 页 | 210.85 KB | 1 年前3 Kicad 4.0 Pluginsbuild the demo project we require the following: • CMake • KiCad plugin headers • KiCad Scene Graph library, kicad_3dsg To automatically detect the KiCad headers and library we shall use a CMake FindPackage MSWindows if the relevant header files are installed to ${KICAD_ROOT_DIR}/kicad and the KiCad Scene Graph library is installed in ${KICAD_ROOT_DIR}/lib. To start let’s create a project directory and the “PLUGIN_3D_DEMO2”. The purpose of the tutorial is to demonstrate the construction of a very basic scene graph which the kicad previewer can render. The plugin claims to handle files of type txt. Although the0 码力 | 36 页 | 210.85 KB | 1 年前3
 Kicad 5.1 Pluginsbuild the demo project we require the following: • CMake • KiCad plugin headers • KiCad Scene Graph library kicad_3dsg To automatically detect the KiCad headers and library we shall use a CMake FindPackage Windows if the relevant header files are installed to ${KICAD_ROOT_DIR}/kicad and the KiCad Scene Graph library is installed in ${KICAD_ROOT_DIR}/lib. To start let’s create a project directory and the ”PLUGIN_3D_DEMO2”. The purpose of this tutorial is to demonstrate the construction of a very basic scene graph which the KiCad previewer can render. The plugin claims to handle files of type txt. Although the0 码力 | 36 页 | 204.70 KB | 1 年前3 Kicad 5.1 Pluginsbuild the demo project we require the following: • CMake • KiCad plugin headers • KiCad Scene Graph library kicad_3dsg To automatically detect the KiCad headers and library we shall use a CMake FindPackage Windows if the relevant header files are installed to ${KICAD_ROOT_DIR}/kicad and the KiCad Scene Graph library is installed in ${KICAD_ROOT_DIR}/lib. To start let’s create a project directory and the ”PLUGIN_3D_DEMO2”. The purpose of this tutorial is to demonstrate the construction of a very basic scene graph which the KiCad previewer can render. The plugin claims to handle files of type txt. Although the0 码力 | 36 页 | 204.70 KB | 1 年前3
 Kicad 5.1 插件Class declarations #include "plugins/3d/3d_plugin.h" // KiCad 场景图形库接口 // interface to KiCad Scene Graph Library #include "plugins/3dapi/ifsg_all.h" // 该插件的版本信息 // version information for this plugin #define translation). This demonstrates // 场景图层次结构中组件的重用。 // the reuse of components within the scene graph hierarchy. // 定义四面体的顶点 // define the vertices of the tetrahedron // 面 1:0,3,1 // 实现的示例。 插件也可能依赖于 KiCad 源代码树中定义的其他 API; 在 3D 插件的情况下,支持模型可视化的所有插件必须与标题 ‘ifsg_all.h’ 及其包 含的标题中声明的 Scene Graph API 交互。 本节描述了插件类实现可能需要的插件类 API 和其他 KiCad API 的详细信息。 3.1. 插件类 API 目前只有一个为 KiCad 声明的插件类:3D 插件类。 所有0 码力 | 56 页 | 49.46 KB | 1 年前3 Kicad 5.1 插件Class declarations #include "plugins/3d/3d_plugin.h" // KiCad 场景图形库接口 // interface to KiCad Scene Graph Library #include "plugins/3dapi/ifsg_all.h" // 该插件的版本信息 // version information for this plugin #define translation). This demonstrates // 场景图层次结构中组件的重用。 // the reuse of components within the scene graph hierarchy. // 定义四面体的顶点 // define the vertices of the tetrahedron // 面 1:0,3,1 // 实现的示例。 插件也可能依赖于 KiCad 源代码树中定义的其他 API; 在 3D 插件的情况下,支持模型可视化的所有插件必须与标题 ‘ifsg_all.h’ 及其包 含的标题中声明的 Scene Graph API 交互。 本节描述了插件类实现可能需要的插件类 API 和其他 KiCad API 的详细信息。 3.1. 插件类 API 目前只有一个为 KiCad 声明的插件类:3D 插件类。 所有0 码力 | 56 页 | 49.46 KB | 1 年前3
 Kicad 5.1 插件KiCad b'' 场 b''b'' 景 b''b'' 图 b''b'' 形 b''b'' 库 b''b'' 接 b''b'' 口 b'' // interface to KiCad Scene Graph Library #include "plugins/3dapi/ifsg_all.h" // b'' 该 b''b'' 插 b''b'' 件 b''b'' 的 b''b'' 版 b''b'' b''b'' 组 b''b'' 件 b''b'' 的 b''b'' 重 b''b'' 用 b''b''。b'' // the reuse of components within the scene graph hierarchy. // b'' 定 b''b'' 义 b''b'' 四 b''b'' 面 b''b'' 体 b''b'' 的 b''b'' 顶 b''b'' 点 b'' // define 实现的示例。插件也可能依赖于 KiCad 源代码树中定义的其他 API; 在 3D 插件的情况下,支持模型可视化的所有插件必须与标题‘ifsg_all.h’及其包含的标题中声明的 Scene Graph API 交互。 本节描述了插件类实现可能需要的插件类 API 和其他 KiCad API 的详细信息。 3.1 插件类 API 目前只有一个为 KiCad 声明的插件类:3D 插件类。所有0 码力 | 45 页 | 612.98 KB | 1 年前3 Kicad 5.1 插件KiCad b'' 场 b''b'' 景 b''b'' 图 b''b'' 形 b''b'' 库 b''b'' 接 b''b'' 口 b'' // interface to KiCad Scene Graph Library #include "plugins/3dapi/ifsg_all.h" // b'' 该 b''b'' 插 b''b'' 件 b''b'' 的 b''b'' 版 b''b'' b''b'' 组 b''b'' 件 b''b'' 的 b''b'' 重 b''b'' 用 b''b''。b'' // the reuse of components within the scene graph hierarchy. // b'' 定 b''b'' 义 b''b'' 四 b''b'' 面 b''b'' 体 b''b'' 的 b''b'' 顶 b''b'' 点 b'' // define 实现的示例。插件也可能依赖于 KiCad 源代码树中定义的其他 API; 在 3D 插件的情况下,支持模型可视化的所有插件必须与标题‘ifsg_all.h’及其包含的标题中声明的 Scene Graph API 交互。 本节描述了插件类实现可能需要的插件类 API 和其他 KiCad API 的详细信息。 3.1 插件类 API 目前只有一个为 KiCad 声明的插件类:3D 插件类。所有0 码力 | 45 页 | 612.98 KB | 1 年前3
 KiCad 8.0 Command-Line Interfaceargument is not used, the output filename will be the same as the input file, with the .rpt or .json file extension, depending on the selected format. -D KiCad 8.0 Command-Line Interfaceargument is not used, the output filename will be the same as the input file, with the .rpt or .json file extension, depending on the selected format. -D- = - , --define-var define multiple variables. --format - Report file format. Options are report (default) or json . --all-track-errors Report all errors for each track. --schematic-parity Test for parity between argument is not used, the output filename will be the same as the input file, with the .rpt or .json file extension, depending on the selected format. -D - = - , --define-var 0 码力 | 27 页 | 373.33 KB | 1 年前3
 KiCad 8.0 Schematic Editorkicad_dbl files) Eagle libraries ( .xml files) 111 EasyEDA (JLCEDA) Standard Edition libraries ( .json files) EasyEDA (JLCEDA) Professional Edition libraries ( .elibz , .epro , or .zip files) KiCad dialog. 164 NOTE Database library files are in JSON format. Standard JSON syntax rules apply. To check if your file contains syntax errors, you may use a JSON validator or linter (available online). { Windows users: the backslash character ( \ ) must be escaped with a second backslash when included in a JSON quoted string. If including a file path in your connection string, make sure to use double backslashes0 码力 | 200 页 | 8.34 MB | 1 年前3 KiCad 8.0 Schematic Editorkicad_dbl files) Eagle libraries ( .xml files) 111 EasyEDA (JLCEDA) Standard Edition libraries ( .json files) EasyEDA (JLCEDA) Professional Edition libraries ( .elibz , .epro , or .zip files) KiCad dialog. 164 NOTE Database library files are in JSON format. Standard JSON syntax rules apply. To check if your file contains syntax errors, you may use a JSON validator or linter (available online). { Windows users: the backslash character ( \ ) must be escaped with a second backslash when included in a JSON quoted string. If including a file path in your connection string, make sure to use double backslashes0 码力 | 200 页 | 8.34 MB | 1 年前3
 KiCad 8.0 Schematic Editorkicad_dbl files) Eagle libraries ( .xml files) EasyEDA (JLCEDA) Standard Edition libraries ( .json files) EasyEDA (JLCEDA) Professional Edition libraries ( .elibz , .epro , or .zip files) KiCad dialog. 159 NOTE Database library files are in JSON format. Standard JSON syntax rules apply. To check if your file contains syntax errors, you may use a JSON validator or linter (available online). { Windows users: the backslash character ( \ ) must be escaped with a second backslash when included in a JSON quoted string. If including a file path in your connection string, make sure to use double backslashes0 码力 | 194 页 | 7.86 MB | 1 年前3 KiCad 8.0 Schematic Editorkicad_dbl files) Eagle libraries ( .xml files) EasyEDA (JLCEDA) Standard Edition libraries ( .json files) EasyEDA (JLCEDA) Professional Edition libraries ( .elibz , .epro , or .zip files) KiCad dialog. 159 NOTE Database library files are in JSON format. Standard JSON syntax rules apply. To check if your file contains syntax errors, you may use a JSON validator or linter (available online). { Windows users: the backslash character ( \ ) must be escaped with a second backslash when included in a JSON quoted string. If including a file path in your connection string, make sure to use double backslashes0 码力 | 194 页 | 7.86 MB | 1 年前3
 KiCad 8.0 原理图编辑器kicad_dbl files) Eagle libraries ( .xml files) EasyEDA (JLCEDA) Standard Edition libraries ( .json files) EasyEDA (JLCEDA) Professional Edition libraries ( .elibz , .epro , or .zip files) 106 此文件添加到你的全局符号库表中。 156 NOTE Database library files are in JSON format. Standard JSON syntax rules apply. To check if your file contains syntax errors, you may use a JSON validator or linter (available online). { Windows users: the backslash character ( \ ) must be escaped with a second backslash when included in a JSON quoted string. If including a file path in your connection string, make sure to use double backslashes0 码力 | 190 页 | 10.16 MB | 1 年前3 KiCad 8.0 原理图编辑器kicad_dbl files) Eagle libraries ( .xml files) EasyEDA (JLCEDA) Standard Edition libraries ( .json files) EasyEDA (JLCEDA) Professional Edition libraries ( .elibz , .epro , or .zip files) 106 此文件添加到你的全局符号库表中。 156 NOTE Database library files are in JSON format. Standard JSON syntax rules apply. To check if your file contains syntax errors, you may use a JSON validator or linter (available online). { Windows users: the backslash character ( \ ) must be escaped with a second backslash when included in a JSON quoted string. If including a file path in your connection string, make sure to use double backslashes0 码力 | 190 页 | 10.16 MB | 1 年前3
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