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  • pdf文档 KiCad 7.0 Reference manual

    circuit and PCB design, including a PCB calculator for determining electrical properties of circuit structures, a Gerber viewer for inspecting manufacturing files, and an integrated SPICE simulator for inspecting loading of footprint libraries. Does not need to be distributed with the project or put under version control. 4 Common files *.kicad_prl Local settings for the current project; helps KiCad remember the last visibility or selection filter. May not need to be distributed with the project or put under version control. *.kicad_wks Page layout (drawing border and title block) description file *.net Netlist file created
    0 码力 | 25 页 | 969.09 KB | 1 年前
    3
  • pdf文档 KiCad 8.0 Documentation

    circuit and PCB design, including a PCB calculator for determining electrical properties of circuit structures, a Gerber viewer for inspecting manufacturing files, and an integrated SPICE simulator for inspecting loading of footprint libraries. Does not need to be distributed with the project or put under version control. 4 Common files *.kicad_prl Local settings for the current project; helps KiCad remember the last visibility or selection filter. May not need to be distributed with the project or put under version control. *.kicad_wks Page layout (drawing border and title block) description file *.net Netlist file created
    0 码力 | 25 页 | 789.18 KB | 1 年前
    3
  • pdf文档 KiCad 8.0 イントロダクション

    circuit and PCB design, including a PCB calculator for determining electrical properties of circuit structures, a Gerber viewer for inspecting manufacturing files, and an integrated SPICE simulator for inspecting loading of footprint libraries. Does not need to be distributed with the project or put under version control. 4 Common files *.kicad_prl Local settings for the current project; helps KiCad remember the last visibility or selection filter. May not need to be distributed with the project or put under version control. *.kicad_wks Page layout (drawing border and title block) description file *.net Netlist file created
    0 码力 | 25 页 | 705.63 KB | 1 年前
    3
  • pdf文档 KiCad 6.0 Reference manual

    circuit and PCB design, including a PCB calculator for determining electrical properties of circuit structures, a Gerber viewer for inspecting manufacturing files, and an integrated SPICE simulator for inspecting visibility or selection filter. May not need to be distributed with the project or put under version control. 4 Other files: *.cmp Association between components used in the schematic and their footprints kicad_prl) and the fp-info-cache file, are not necessary to send with your project. If you use a version control system such as Git to keep track of your KiCad projects, you may want to add these files to the
    0 码力 | 24 页 | 602.68 KB | 1 年前
    3
  • pdf文档 KiCad 8.0 Introduction

    polygons on copper PCB layers can now have nets assigned, which can be useful for creating electrical structures with a precise shape. "Pin helper" tools have been added to the Schematic editor to quickly break pins to wires, nets, or no-connects. The 3D Viewer now has an appearance panel that improves user control over how board designs are visualized in 3D. New importers and improvements to existing importers
    0 码力 | 10 页 | 94.72 KB | 1 年前
    3
  • pdf文档 KiCad 8.0 介绍

    polygons on copper PCB layers can now have nets assigned, which can be useful for creating electrical structures with a precise shape. "Pin helper" tools have been added to the Schematic editor to quickly break pins to wires, nets, or no-connects. The 3D Viewer now has an appearance panel that improves user control over how board designs are visualized in 3D. New importers and improvements to existing importers
    0 码力 | 10 页 | 283.84 KB | 1 年前
    3
  • epub文档 Kicad 5.1 Plugins

    // Shape2 // Note: we reuse the IFSG* wrappers to create and manipulate new // data structures. // shape->NewNode( *tx1 ); face->NewNode( *shape ); coordIdx->NewNode( *face ); form a scene graph structure which is compatible with VRML2.0 static scene graphs. The headers, structures, classes and their public functions are as follows: sg_version.h. /* Defines version information ); // NOTE: The following functions facilitate the creation and destruction // of data structures for rendering /** * Function GetModel * creates an S3DMODEL representation of aNode
    0 码力 | 48 页 | 44.28 KB | 1 年前
    3
  • epub文档 Kicad 4.0 Plugins

    // Shape2 // Note: we reuse the IFSG* wrappers to create and manipulate new // data structures. // shape->NewNode( *tx1 ); face->NewNode( *shape ); coordIdx->NewNode( *face ); form a scene graph structure which is compatible with VRML2.0 static scene graphs. The headers, structures, classes and their public functions are as follows: sg_version.h. /* Defines version information ); // NOTE: The following functions facilitate the creation and destruction // of data structures for rendering /** * Function GetModel * creates an S3DMODEL representation of aNode
    0 码力 | 48 页 | 66.10 KB | 1 年前
    3
  • pdf文档 Kicad 4.0 Plugins

    nval ); // // Shape2 // Note: we reuse the IFSG* wrappers to create and manipulate new // data structures. // shape->NewNode( *tx1 ); face->NewNode( *shape ); coordIdx->NewNode( *face ); Kicad Plugins form a scene graph structure which is compatible with VRML2.0 static scene graphs. The headers, structures, classes and their public functions are as follows: sg_version.h /* Defines version information aNode ); // NOTE: The following functions facilitate the creation and destruction // of data structures for rendering /** * Function GetModel * creates an S3DMODEL representation of aNode (raw data
    0 码力 | 36 页 | 210.85 KB | 1 年前
    3
  • pdf文档 Kicad 5.1 Plugins

    nval ); // // Shape2 // Note: we reuse the IFSG* wrappers to create and manipulate new // data structures. // shape->NewNode( *tx1 ); face->NewNode( *shape ); coordIdx ->NewNode( *face ); cp->NewNode( form a scene graph structure which is compatible with VRML2.0 static scene graphs. The headers, structures, classes and their public functions are as follows: sg_version.h /* Defines version information aNode ); // NOTE: The following functions facilitate the creation and destruction // of data structures for rendering /** * Function GetModel * creates an S3DMODEL representation of aNode (raw data
    0 码力 | 36 页 | 204.70 KB | 1 年前
    3
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