Blender v4.0 Manuala cross with a red-and-white circle, determines where newly added objects are placed and can also serve as a transformation pivot point. Grid Floor The gray lines forming a floor mark the zero height Viewport, the UV Editor has a Cursor that you can jump to (View ‣ Center View to Cursor). It can also serve as a pivot point and a snapping target. To change the Cursor’s position, either press LMB with the from left to right: no effect, slow down, freeze, accelerate, reverse. Output Nodes These nodes serve as outputs for node textures. Output Node Viewer Node Output Node This node contains the result0 码力 | 5195 页 | 301.54 MB | 1 年前3
Blender v4.0 参考手册(繁体中文版)a cross with a red-and-white circle, determines where newly added objects are placed and can also serve as a transformation pivot point. Grid Floor The gray lines forming a floor mark the zero height Viewport, the UV Editor has a Cursor that you can jump to (View ‣ Center View to Cursor). It can also serve as a pivot point and a snapping target. To change the Cursor's position, either press LMB with the controls from left to right: no effect, slow down, freeze, accelerate, reverse. 輸出類節點 These nodes serve as outputs for node textures. Output Node Viewer Node Output Node This node contains the result0 码力 | 5220 页 | 303.08 MB | 1 年前3
Blender v3.6 Manuala cross with a red-and-white circle, determines where newly added objects are placed and can also serve as a transformation pivot point. Grid Floor The gray lines forming a floor mark the zero height Viewport, the UV Editor has a Cursor that you can jump to (View ‣ Center View to Cursor). It can also serve as a pivot point and a snapping target. To change the Cursor’s position, either press LMB with the from left to right: no effect, slow down, freeze, accelerate, reverse. Output Nodes These nodes serve as outputs for node textures. Output Node Viewer Node Output Node This node contains the result0 码力 | 4736 页 | 296.16 MB | 1 年前3
Blender v3.6 参考手册(繁体中文版)a cross with a red-and-white circle, determines where newly added objects are placed and can also serve as a transformation pivot point. Grid Floor The gray lines forming a floor mark the zero height Viewport, the UV Editor has a Cursor that you can jump to (View ‣ Center View to Cursor). It can also serve as a pivot point and a snapping target. To change the Cursor's position, either press LMB with the controls from left to right: no effect, slow down, freeze, accelerate, reverse. 輸出類節點 These nodes serve as outputs for node textures. Output Node Viewer Node Output Node This node contains the result0 码力 | 4744 页 | 297.98 MB | 1 年前3
Blender v3.4 参考手册(繁体中文版)a cross with a red-and-white circle, determines where newly added objects are placed and can also serve as a transformation pivot point. Grid Floor The gray lines forming a floor mark the zero height controls from left to right: no effect, slow down, freeze, accelerate, reverse. 輸出類節點 These nodes serve as outputs for node textures. Output Node Viewer Node Output node. Output Node This node contains Blender's Bold and Italic buttons do not work the same way as in other applications, as they also serve as placeholders for you to load up other fonts manually. Kerning Font kerning is the space between0 码力 | 4469 页 | 258.38 MB | 1 年前3
Blender v3.3 参考手册(繁体中文版)a cross with a red-and-white circle, determines where newly added objects are placed and can also serve as a transformation pivot point. Grid Floor The gray lines forming a floor mark the zero height controls from left to right: no effect, slow down, freeze, accelerate, reverse. 輸出類節點 These nodes serve as outputs for node textures. Output Node Viewer Node Output Node This node contains the result Blender's Bold and Italic buttons do not work the same way as in other applications, as they also serve as placeholders for you to load up other fonts manually. Kerning Font kerning is the space between0 码力 | 4464 页 | 259.55 MB | 1 年前3
Blender v3.4 Manuala cross with a red-and-white circle, determines where newly added objects are placed and can also serve as a transformation pivot point. Grid Floor The gray lines forming a floor mark the zero height from left to right: no effect, slow down, freeze, accelerate, reverse. Output Nodes These nodes serve as outputs for node textures. Output Node Viewer Node Output node. Output Node This node contains Blender’s Bold and Italic buttons do not work the same way as in other applications, as they also serve as placeholders for you to load up other fonts manually. Kerning Font kerning is the space between0 码力 | 4462 页 | 256.59 MB | 1 年前3
Blender v3.3 Manuala cross with a red-and-white circle, determines where newly added objects are placed and can also serve as a transformation pivot point. Grid Floor The gray lines forming a floor mark the zero height from left to right: no effect, slow down, freeze, accelerate, reverse. Output Nodes These nodes serve as outputs for node textures. Output Node Viewer Node Output Node This node contains the result Blender’s Bold and Italic buttons do not work the same way as in other applications, as they also serve as placeholders for you to load up other fonts manually. Kerning Font kerning is the space between0 码力 | 4462 页 | 257.85 MB | 1 年前3
Blender v3.0 Manualfrom left to right: no effect, slow down, freeze, accelerate, reverse. Output Nodes These nodes serve as outputs for node textures. Output Node Viewer Node Output node. Output Node This node contains Blender’s Bold and Italic buttons do not work the same way as in other applications, as they also serve as placeholders for you to load up other fonts manually. Kerning Font kerning is the space between empties visualization. This does not change its scale, but functions as an offset. Usage Empties can serve as transform handles. Some examples of ways to use them include: Parent object for a group of objects0 码力 | 4209 页 | 225.45 MB | 1 年前3
Blender v3.0 参考手册(繁体中文版)controls from left to right: no effect, slow down, freeze, accelerate, reverse. 輸出類節點 These nodes serve as outputs for node textures. Output Node Viewer Node Output node. Output Node This node contains Blender's Bold and Italic buttons do not work the same way as in other applications, as they also serve as placeholders for you to load up other fonts manually. Kerning Font kerning is the space between empties visualization. This does not change its scale, but functions as an offset. Usage Empties can serve as transform handles. Some examples of ways to use them include: Parent object for a group of objects0 码力 | 4215 页 | 227.19 MB | 1 年前3
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