Blender 3.0 快捷键_hebh译Blender 3.0 Keyboard Shortcuts v1.2 - Last updated 23rd Nov 2021 通用 (most window types) 工具栏 T 属性 N 添加 物体/节点 Shift + A 删除 X or Delete 查找函数 F3 移动 G 缩放 S 旋转 R … 沿世界坐标轴 _ then X/Y/Z … 沿对象局部坐标轴 _ Ctrl + Shift + Alt + S 弯曲 Shift + W 分离(不创建新图层)Y 断离顶点 V 断离 Alt + V 合并 M 重新计算法线 Shift + N 插入法线 Ctrl + Shift + N 衰减编辑 打开/关闭 O 衰减编辑的衰减模 式选择 Shift + O 分离(单独创建 一个图层) P Texturing (Edit Mode) 展开 U 标记接缝 (View) 侧栏 N 100%观看 1 (Numpad) 以适合的大小观看 Shift + Home 下一个渲染槽(slot) J 上一个渲染槽 Alt + J 选择渲染槽 1-8 保存图片 Alt + S 图片另存为 Shift + S Image Editor (Paint) 新建空白图片 Alt + N 打开图片 Alt + O 笔刷属性 N 笔刷大小 F 笔刷强度0 码力 | 7 页 | 303.58 KB | 1 年前3
Blender NIF Plugin Documentation
Release 2.6.0a0.dev4helps distingush objects, The Nif format only supports triangle based geometry. Blender quads and n-gons are exported as triangles, which may lead to differences in rendered geometry. Strips (NiTriStrips) org/dev/peps/pep- 0008/]). Instances of blender classes start with b_ whilst instances of nif classes start with n_. Examples: b_mesh for a blender bpy.types.Mesh [https://docs.blender.org/api/blender_python_api_2_72_release/bpy org/api/blender_python_api_2_72_release/bpy.types.Bone.html#bpy.types.Bon e] n_obj for a generic pyffi.formats.nif.NifFormat.NiObject n_geom for a pyffi.formats.nif.NifFormat.NiGeometry Todo These conventions0 码力 | 112 页 | 107.36 KB | 1 年前3
Blender NIF Plugin
Release 2.6.0a0.dev4distinguish objects, • The Nif format only supports triangle based geometry. • Blender quads and n-gons are exported as triangles, which may lead to differences in rendered geometry. • Strips (NiTriStrips) classes start with b_ whilst instances of nif classes start with n_. Examples: – n_obj for a generic pyffi.formats.nif.NifFormat.NiObject – n_geom for a pyffi.formats.nif.NifFormat.NiGeometry – b_mesh for test needs to overwrite the following methods from test.SingleNif • The n_create_data() used to create the physical .nif • The n_check_data() used to test the data of physical .nif • The b_create_data()0 码力 | 81 页 | 266.16 KB | 1 年前3
Blender NIF Plugin Documentation
Release 2.6.0a0.dev4helps distingush objects, • The Nif format only supports triangle based geometry. • Blender quads and n-gons are exported as triangles, which may lead to differences in rendered geometry. • Strips (NiTriStrips) guide (PEP 8). • Instances of blender classes start with b_ whilst instances of nif classes start with n_. Examples: – b_mesh for a blender bpy.types.Mesh – b_face for a blender bpy.types.MeshFace – b_vertex blender bpy.types.Material – b_bone for a blender bpy.types.Bone – n_obj for a generic pyffi.formats.nif.NifFormat.NiObject – n_geom for a pyffi.formats.nif.NifFormat.NiGeometry Todo: These conventions0 码力 | 81 页 | 267.59 KB | 1 年前3
Blender NIF Plugin
Release 2.6.0a0.dev4help distinguish objects, The Nif format only supports triangle based geometry. Blender quads and n-gons are exported as triangles, which may lead to differences in rendered geometry. Strips (NiTriStrips) classes start with b_ whilst instances of nif classes start with n_. Examples: n_obj for a generic pyffi.formats.nif.NifFormat.NiObject n_geom for a pyffi.formats.nif.NifFormat.NiGeometry b_mesh for a Blender Each test needs to overwrite the following methods from test.SingleNif The n_create_data() used to create the physical .nif The n_check_data() used to test the data of physical .nif The b_create_data() used0 码力 | 113 页 | 102.69 KB | 1 年前3
Blender v2.92 参考手册(繁体中文版)add-ons, and many bug fixes. 2.63 -- April 2012: Bmesh was merged with the trunk, with full support for n-sided polygons, sculpt hiding, a panoramic camera for Cycles, mirror ball environment textures and float Template Install a new application template. File Menu The options to manage files are: New Ctrl-N Clears the current scene and loads the selected application template. Open Ctrl-O Open a blend-file the editor area) contains Panels with settings of objects within the editor and the editor itself. N toggles the visibility of the Sidebar. Footer Some editors show a bar (on top/bottom of the editor0 码力 | 3966 页 | 203.00 MB | 1 年前3
Blender v2.93 Manualadd-ons, and many bug fixes. 2.63 – April 2012: Bmesh was merged with the trunk, with full support for n-sided polygons, sculpt hiding, a panoramic camera for Cycles, mirror ball environment textures and float Template Install a new application template. File Menu The options to manage files are: New Ctrl-N Clears the current scene and loads the selected application template. Open Ctrl-O Open a blend-file the editor area) contains Panels with settings of objects within the editor and the editor itself. N toggles the visibility of the Sidebar. Footer Some editors show a bar (on top/bottom of the editor0 码力 | 3962 页 | 201.40 MB | 1 年前3
Blender v3.0 Manualadd-ons, and many bug fixes. 2.63 – April 2012: Bmesh was merged with the trunk, with full support for n-sided polygons, sculpt hiding, a panoramic camera for Cycles, mirror ball environment textures and float Template Install a new application template. File Menu The options to manage files are: New Ctrl-N Clears the current scene and loads the selected application template. Open Ctrl-O Open a blend-file the editor area) contains Panels with settings of objects within the editor and the editor itself. N toggles the visibility of the Sidebar. Footer Some editors show a bar (on top/bottom of the editor0 码力 | 4209 页 | 225.45 MB | 1 年前3
Blender v3.0 参考手册(繁体中文版)add-ons, and many bug fixes. 2.63 -- April 2012: Bmesh was merged with the trunk, with full support for n-sided polygons, sculpt hiding, a panoramic camera for Cycles, mirror ball environment textures and float Template Install a new application template. File Menu The options to manage files are: New Ctrl-N Clears the current scene and loads the selected application template. Open Ctrl-O Open a blend-file the editor area) contains Panels with settings of objects within the editor and the editor itself. N toggles the visibility of the Sidebar. Footer Some editors show a bar (on top/bottom of the editor0 码力 | 4215 页 | 227.19 MB | 1 年前3
Blender v3.4 参考手册(繁体中文版)add-ons, and many bug fixes. 2.63 -- April 2012: Bmesh was merged with the trunk, with full support for n-sided polygons, sculpt hiding, a panoramic camera for Cycles, mirror ball environment textures and float Template Install a new application template. File Menu The options to manage files are: New Ctrl-N Clears the current scene and loads the selected application template. Open Ctrl-O Open a blend-file the editor area) contains Panels with settings of objects within the editor and the editor itself. N toggles the visibility of the Sidebar. Footer Some editors show a bar (on top/bottom of the editor0 码力 | 4469 页 | 258.38 MB | 1 年前3
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