Blender NIF Plugin
Release 2.6.0a0.dev4• Vertex Alpha Enables using the alpha component of vertex colours. • Z-Buffer Test ZBuffer Test. 14 Chapter 1. User Documentation Blender NIF Plugin, Release 2.6.0a0.dev4 • Anisotropic Lighting Anisotropic 0][ 1][ 2][ 3][ 4][ 5][ 6][ 7][ 8][ 9][ 10][ 11][ 12][ 13][ 14][ 15] DirectX [m11][m21][m31][m41][m12][m22][m32][m42][m13][m23][m33][m43][m14][m24][m34][m44] OpenGL [0,0][1,0][2,0][3,0][0,1][1,1][2,1][3 1][3,1][0,2][1,2][2,2][2,3][0,3][1,3][2,3][3,3] Access Repr Access Repr [m11][m12][m13][m14] [ 1][ 0][ 0][ ] [00][01][02][03] [ 1][ 0][ 0][ x] [m21][m22][m23][m24] [ 0][ cos][ sin][ ] [10][11][12][13]0 码力 | 81 页 | 266.16 KB | 1 年前3
Blender NIF Plugin Documentation
Release 2.6.0a0.dev4EffectShaderProperty. • Vertex Alpha Enables using alpha component of vertex colors. • Z Buffer Test ZBuffer Test. 14 Chapter 1. User Documentation Blender NIF Plugin Documentation, Release 2.6.0a0.dev4 • Anisotropic 0][ 1][ 2][ 3][ 4][ 5][ 6][ 7][ 8][ 9][ 10][ 11][ 12][ 13][ 14][ 15] DirectX [m11][m21][m31][m41][m12][m22][m32][m42][m13][m23][m33][m43][m14][m24][m34][m44] OpenGL [0,0][1,0][2,0][3,0][0,1][1,1][2,1][3 1][3,1][0,2][1,2][2,2][2,3][0,3][1,3][2,3][3,3] Access Repr Access Repr [m11][m12][m13][m14] [ 1][ 0][ 0][ ] [00][01][02][03] [ 1][ 0][ 0][ x] [m21][m22][m23][m24] [ 0][ cos][ sin][ ] [10][11][12][13]0 码力 | 81 页 | 267.59 KB | 1 年前3
Blender NIF Plugin Documentation
Release 2.6.0a0.dev40][ 1][ 2][ 3][ 4][ 5][ 6][ 7][ 8][ 9][ 10][ 11][ 12][ 13][ 14][ 15] DirectX [m11][m21][m31][m41][m12][m22][m32][m42][m13][m23][m33][m43] [m14][m24][m34][m44] OpenGL [0,0][1,0][2,0][3,0][0,1][1,1][2,1][3 1][3,1][0,2][1,2][2,2][2,3][0,3][1,3][2,3] [3,3] Access Repr Access Repr [m11][m12][m13][m14] [ 1][ 0][ 0][ ] [00][01][02][03] [ 1][ 0][ 0][ x] [m21][m22][m23][m24] [ 0][ cos][ sin][ ] [10][11][12][13] armature to the scene Export: improved flatten skin so it works better in some cases Version 2.1.14 (Oct 14, 2007) Import: fixed a transform bug which was introduced in 2.1.13, skinned geometries had their0 码力 | 112 页 | 107.36 KB | 1 年前3
Blender NIF Plugin
Release 2.6.0a0.dev40][ 1][ 2][ 3][ 4][ 5][ 6][ 7][ 8][ 9][ 10][ 11][ 12][ 13][ 14][ 15] DirectX [m11][m21][m31][m41][m12][m22][m32][m42][m13][m23][m33][m43] [m14][m24][m34][m44] OpenGL [0,0][1,0][2,0][3,0][0,1][1,1][2,1][3 1][3,1][0,2][1,2][2,2][2,3][0,3][1,3][2,3] [3,3] Access Repr Access Repr [m11][m12][m13][m14] [ 1][ 0][ 0][ ] [00][01][02][03] [ 1][ 0][ 0][ x] [m21][m22][m23][m24] [ 0][ cos][ sin][ ] [10][11][12][13] armature to the scene Export: improved flatten skin so it works better in some cases Version 2.1.14 (Oct 14, 2007) Import: fixed a transform bug which was introduced in 2.1.13, skinned geometries had their0 码力 | 113 页 | 102.69 KB | 1 年前3
BlenderVR User Manual
Release 0.1. . . . . . . . . 13 3 How to Use 14 3.1 User Interface . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 3.2 Processor File . . . . . . . . run BlenderVR and they remain active (across different running) until you change it with the GUI. 14 BlenderVR User Manual, Release 0.1 Figure 3.1: Console Graphical User Interface (left: Configuration0 码力 | 56 页 | 860.89 KB | 1 年前3
Blender v4.1 Manuallist of all the limitations you can expect while working with EEVEE. Attributes and Properties Only 14 attributes from Geometry Nodes are supported in a material Only 8 custom object properties are supported0 码力 | 6263 页 | 303.71 MB | 1 年前3
Blender v4.2.0 参考手册局限 EEVEE的⽬标是成为交互式渲染引擎。在不影响性能的前提下,⼀些 功能还没有加⼊或不可能整合进EEVEE的架构中。 以下是在使⽤EEVEE时你可以预见到的功能限制详尽列表。 属性 仅有14种来⾃⼏何节点的属性在材质中受⽀持 仅有8种⾃定义物体属性在材质中受⽀持 摄像机 ⽬前只⽀持透视和正交。 灯光 Lights can only have one color and do not0 码力 | 9945 页 | 286.32 MB | 1 年前3
Blender v4.1 参考手册 局限 EEVEE的⽬标是成为交互式渲染引擎。在不影响性能的前提下,⼀些 功能还没有加⼊或不可能整合进EEVEE的架构中。 以下是在使⽤EEVEE时你可以预见到的功能限制详尽列表。 属性 仅有14种来⾃⼏何节点的属性在材质中受⽀持 仅有8种⾃定义物体属性在材质中受⽀持 摄像机 ⽬前只⽀持透视和正交。 灯光 EEVEE在⼀个场景中仅⽀持最多128个激活灯光。 只能同时⽀持8个阴影太阳灯。0 码力 | 6411 页 | 312.46 MB | 1 年前3
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