Blender v4.0 Manualthe scene, making it easier to model and judge proportions. Options To toggle between the two projections for the 3D Viewport, select View ‣ Perspective/Orthographic or use the shortcut Numpad5. Changing the Lens panel to Orthographic. See also Auto-Perspective Preference Camera Lens Type Camera Projections Local View Toggle Local View Reference Mode: All modes Menu: View ‣ Local View ‣ Toggle places where they make sense, not in random places all over its body. Blender offers a number of projections (Box, Sphere…) that automatically apply a 2D image to a 3D object, but these tend to only work0 码力 | 5195 页 | 301.54 MB | 1 年前3
Blender v4.0 参考手册(繁体中文版)into the scene, making it easier to model and judge proportions. 選項 To toggle between the two projections for the 3D Viewport, select View ‣ Perspective/Orthographic or use the shortcut Numpad5. Changing the Lens panel to Orthographic. See also Auto-Perspective Preference Camera Lens Type Camera Projections Local View Toggle Local View Reference Mode: All modes 選單: View ‣ Local View ‣ Toggle Local places where they make sense, not in random places all over its body. Blender offers a number of projections (Box, Sphere...) that automatically apply a 2D image to a 3D object, but these tend to only work0 码力 | 5220 页 | 303.08 MB | 1 年前3
Blender v3.6 Manualthe scene, making it easier to model and judge proportions. Options To toggle between the two projections for the 3D Viewport, select View ‣ Perspective/Orthographic or use the shortcut Numpad5. Changing the Lens panel to Orthographic. See also Auto-Perspective Preference Camera Lens Type Camera Projections Mode:: Menu:: Shortcut:: Local View Toggle Local View Reference All modes View ‣ Local View places where they make sense, not in random places all over its body. Blender offers a number of projections (Box, Sphere…) that automatically apply a 2D image to a 3D object, but these tend to only work0 码力 | 4736 页 | 296.16 MB | 1 年前3
Blender v3.6 参考手册(繁体中文版)into the scene, making it easier to model and judge proportions. 選項 To toggle between the two projections for the 3D Viewport, select View ‣ Perspective/Orthographic or use the shortcut Numpad5. Changing the Lens panel to Orthographic. See also Auto-Perspective Preference Camera Lens Type Camera Projections Mode:: 選單:: Shortcut:: Local View Toggle Local View Reference All modes View ‣ Local View places where they make sense, not in random places all over its body. Blender offers a number of projections (Box, Sphere...) that automatically apply a 2D image to a 3D object, but these tend to only work0 码力 | 4744 页 | 297.98 MB | 1 年前3
Blender v4.1 Manualthe scene, making it easier to model and judge proportions. Options To toggle between the two projections for the 3D Viewport, select View ‣ Perspective/Orthographic or use the shortcut Numpad5. Changing the Lens panel to Orthographic. See also Auto-Perspective Preference Camera Lens Type Camera Projections View Source View Translation Report issue on this page Local View Toggle Local View Reference places where they make sense, not in random places all over its body. Blender offers a number of projections (Box, Sphere…) that automatically apply a 2D image to a 3D object, but these tend to only work0 码力 | 6263 页 | 303.71 MB | 1 年前3
Blender v3.5 Manualthe scene, making it easier to model and judge proportions. Options To toggle between the two projections for the 3D Viewport, select View ‣ Perspective/Orthographic or use the shortcut Numpad5. Changing the Lens panel to Orthographic. See also Auto-Perspective Preference Camera Lens Type Camera Projections Mode:: Menu:: Shortcut:: Local View Toggle Local View Reference All modes View ‣ Local View poles. UVs are fanned at the poles. Preserve Seams Editor:: Mode:: Menu:: Shortcut:: Separate projections by islands isolated by seams. Radius The radius of the cylinder to use. Correct Aspect Map0 码力 | 4696 页 | 294.17 MB | 1 年前3
Blender v3.5 参考手册(繁体中文版)into the scene, making it easier to model and judge proportions. 選項 To toggle between the two projections for the 3D Viewport, select View ‣ Perspective/Orthographic or use the shortcut Numpad5. Changing the Lens panel to Orthographic. See also Auto-Perspective Preference Camera Lens Type Camera Projections Mode:: 選單:: Shortcut:: Local View Toggle Local View Reference All modes View ‣ Local View poles. UVs are fanned at the poles. Preserve Seams Editor:: Mode:: 選單:: Shortcut:: Separate projections by islands isolated by seams. Radius The radius of the cylinder to use. Correct Aspect Map0 码力 | 4704 页 | 295.98 MB | 1 年前3
Blender v3.4 参考手册(繁体中文版)into the scene, making it easier to model and judge proportions. 選項 To toggle between the two projections for the 3D Viewport, select View ‣ Perspective/Orthographic or use the shortcut Numpad5. Changing the Lens panel to Orthographic. See also Auto-Perspective Preference Camera Lens Type Camera Projections Mode: 選單: Shortcut: Local View Toggle Local View Reference All modes View ‣ Local View ‣ Toggle are supported. Each face will choose the closest and aligned projector with its surface normal. Projections emit from the negative Z axis (i.e. straight down a camera or light). If the projector is a camera0 码力 | 4469 页 | 258.38 MB | 1 年前3
Blender v3.4 Manualthe scene, making it easier to model and judge proportions. Options To toggle between the two projections for the 3D Viewport, select View ‣ Perspective/Orthographic or use the shortcut Numpad5. Changing the Lens panel to Orthographic. See also Auto-Perspective Preference Camera Lens Type Camera Projections Mode: Menu: Shortcut: Local View Toggle Local View Reference All modes View ‣ Local View ‣ are supported. Each face will choose the closest and aligned projector with its surface normal. Projections emit from the negative Z axis (i.e. straight down a camera or light). If the projector is a camera0 码力 | 4462 页 | 256.59 MB | 1 年前3
Blender v2.92 参考手册(繁体中文版)scene, making it easier to model and judge proportions. 選項 To change toggle between the two projections for the 3D Viewport, select View ‣ Perspective/Orthographic or use the shortcut Numpad5. Changing tab and press the Orthographic button in the Lens panel. See also Render perspective Camera Projections Mode: 選單: Shortcut: Local View Toggle Local View Reference All modes View ‣ Local View ‣ Toggle are supported. Each face will choose the closest and aligned projector with its surface normal. Projections emit from the negative Z axis (i.e. straight down a camera or light). If the projector is a camera0 码力 | 3966 页 | 203.00 MB | 1 年前3
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