Blender v3.0 Manualstudios who benefit from its unified pipeline and responsive development process. Being a cross-platform application, Blender runs on Linux, macOS, as well as Windows systems. It also has relatively small Rigging, Video Editing, VFX, Compositing, Texturing, and many types of Simulations. It is cross platform, with an OpenGL GUI that is uniform on all major platforms (and customizable with Python scripts) market and develop Blender. At the core of NaN was a desire to create and distribute a compact, cross-platform 3D application for free. At the time, this was a revolutionary concept as most commercial 3D applications0 码力 | 4209 页 | 225.45 MB | 1 年前3
Blender v3.0 参考手册(繁体中文版)studios who benefit from its unified pipeline and responsive development process. Being a cross-platform application, Blender runs on Linux, macOS, as well as Windows systems. It also has relatively small Rigging, Video Editing, VFX, Compositing, Texturing, and many types of Simulations. It is cross platform, with an OpenGL GUI that is uniform on all major platforms (and customizable with Python scripts) market and develop Blender. At the core of NaN was a desire to create and distribute a compact, cross-platform 3D application for free. At the time, this was a revolutionary concept as most commercial 3D applications0 码力 | 4215 页 | 227.19 MB | 1 年前3
Blender v2.92 参考手册(繁体中文版)studios who benefit from its unified pipeline and responsive development process. Being a cross-platform application, Blender runs on Linux, macOS, as well as Windows systems. It also has relatively small Rigging, Video Editing, VFX, Compositing, Texturing, and many types of Simulations. It is cross platform, with an OpenGL GUI that is uniform on all major platforms (and customizable with Python scripts) market and develop Blender. At the core of NaN was a desire to create and distribute a compact, cross-platform 3D application for free. At the time, this was a revolutionary concept as most commercial 3D applications0 码力 | 3966 页 | 203.00 MB | 1 年前3
Blender v2.93 Manualstudios who benefit from its unified pipeline and responsive development process. Being a cross-platform application, Blender runs on Linux, macOS, as well as Windows systems. It also has relatively small Rigging, Video Editing, VFX, Compositing, Texturing, and many types of Simulations. It is cross platform, with an OpenGL GUI that is uniform on all major platforms (and customizable with Python scripts) market and develop Blender. At the core of NaN was a desire to create and distribute a compact, cross-platform 3D application for free. At the time, this was a revolutionary concept as most commercial 3D applications0 码力 | 3962 页 | 201.40 MB | 1 年前3
Blender v2.92 参考手册(繁体中文版)studios who benefit from its unified pipeline and responsive development process. Being a cross-platform application, Blender runs on Linux, macOS, as well as Windows systems. It also has relatively small Rigging, Video Editing, VFX, Compositing, Texturing, and many types of Simulations. It is cross platform, with an OpenGL GUI that is uniform on all major platforms (and customizable with Python scripts) market and develop Blender. At the core of NaN was a desire to create and distribute a compact, cross-platform 3D application for free. At the time, this was a revolutionary concept as most commercial 3D applications0 码力 | 3868 页 | 198.83 MB | 1 年前3
Blender v2.92 Manualstudios who benefit from its unified pipeline and responsive development process. Being a cross-platform application, Blender runs on Linux, macOS, as well as Windows systems. It also has relatively small Rigging, Video Editing, VFX, Compositing, Texturing, and many types of Simulations. It is cross platform, with an OpenGL GUI that is uniform on all major platforms (and customizable with Python scripts) market and develop Blender. At the core of NaN was a desire to create and distribute a compact, cross-platform 3D application for free. At the time, this was a revolutionary concept as most commercial 3D applications0 码力 | 3868 页 | 198.46 MB | 1 年前3
Blender v3.4 参考手册(繁体中文版)studios who benefit from its unified pipeline and responsive development process. Being a cross-platform application, Blender runs on Linux, macOS, as well as Windows systems. It also has relatively small Rigging, Video Editing, VFX, Compositing, Texturing, and many types of Simulations. It is cross platform, with an OpenGL GUI that is uniform on all major platforms (and customizable with Python scripts) market and develop Blender. At the core of NaN was a desire to create and distribute a compact, cross-platform 3D application for free. At the time, this was a revolutionary concept as most commercial 3D applications0 码力 | 4469 页 | 258.38 MB | 1 年前3
Blender v3.4 Manualstudios who benefit from its unified pipeline and responsive development process. Being a cross-platform application, Blender runs on Linux, macOS, as well as Windows systems. It also has relatively small Rigging, Video Editing, VFX, Compositing, Texturing, and many types of Simulations. It is cross platform, with an OpenGL GUI that is uniform on all major platforms (and customizable with Python scripts) market and develop Blender. At the core of NaN was a desire to create and distribute a compact, cross-platform 3D application for free. At the time, this was a revolutionary concept as most commercial 3D applications0 码力 | 4462 页 | 256.59 MB | 1 年前3
Blender v3.2 参考手册(繁体中文版)studios who benefit from its unified pipeline and responsive development process. Being a cross-platform application, Blender runs on Linux, macOS, as well as Windows systems. It also has relatively small Rigging, Video Editing, VFX, Compositing, Texturing, and many types of Simulations. It is cross platform, with an OpenGL GUI that is uniform on all major platforms (and customizable with Python scripts) market and develop Blender. At the core of NaN was a desire to create and distribute a compact, cross-platform 3D application for free. At the time, this was a revolutionary concept as most commercial 3D applications0 码力 | 4355 页 | 255.63 MB | 1 年前3
Blender v3.2 Manualstudios who benefit from its unified pipeline and responsive development process. Being a cross-platform application, Blender runs on Linux, macOS, as well as Windows systems. It also has relatively small Rigging, Video Editing, VFX, Compositing, Texturing, and many types of Simulations. It is cross platform, with an OpenGL GUI that is uniform on all major platforms (and customizable with Python scripts) market and develop Blender. At the core of NaN was a desire to create and distribute a compact, cross-platform 3D application for free. At the time, this was a revolutionary concept as most commercial 3D applications0 码力 | 4346 页 | 253.88 MB | 1 年前3
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