BlenderVR User Manual
Release 0.1and Slaves Notion of Vehicle UI - Daemon Network Protocol Configuration File Development BlenderVR API [http://blender-vr.readthedocs.org/] Building Documentation Build Windows Executable Frequently Asked though the BlenderVR API [http://blender-vr.readthedocs.org]. Start/Stop When everything is defined you can try to start/stop (9) by going to the Run tab. Have a look at the main log window below the py. For instance, the processor file of simple.blend is simple.processor.py. Refer to the Complete API [http://blender-vr.readthedocs.org] for all the available commands and functionality. Document Sections0 码力 | 75 页 | 861.11 KB | 1 年前3
BlenderVR User Manual
Release 0.1samples and going though the BlenderVR API. Start/Stop When everything is defined you can try to start/stop (9) by going to the Run tab. Have a look at the main log window below the Start and the Stop py. For instance, the processor file of simple.blend is simple.processor.py. Refer to the Complete API for all the available commands and functionality. Document Sections • Minimal Processor File • Basic between the master and the slaves. This is file is fully explained in the Basic Example of the BlenderVR API. import blendervr if blendervr.is_virtual_environment(): import bge class Processor(blendervr.processor0 码力 | 56 页 | 860.89 KB | 1 年前3
Blender NIF Plugin Documentation
Release 2.6.0a0.dev4in the main File menu. The nif importer and exporter will be accessible via the corresponding File > Import and File > Export menus. Selecting NetImmerse/Gamebryo(.nif) option will open the Main UI window blender.org/api/blender_python_api_2_72_release/bpy.types.Object.html#bpy.types.Object] which are of type ‘MESH’, containing Mesh Data(Mesh-Object) Each Object [https://docs.blender.org/api/blender_py org/api/blender_python_api_2_72_release/bpy.types.Object.html#bpy.types.Object] is exported as a combination of NiTriShape and NiNode. The Mesh [https://docs.blender.org/api/blender_python_api_2_72_release/bpy.types.Mesh0 码力 | 112 页 | 107.36 KB | 1 年前3
Blender NIF Plugin
Release 2.6.0a0.dev4in the main File menu. The nif importer and exporter will be accessible via the corresponding File > Import and File > Export menus. Selecting NetImmerse/Gamebryo(.nif) option will open the Main UI window blender.org/api/blender_python_api_2_72_release/bpy.types.Object.html#bpy.types.Object] which are of type ‘MESH’, containing Mesh Data(Mesh-Object) Each Object [https://docs.blender.org/api/blender_py org/api/blender_python_api_2_72_release/bpy.types.Object.html#bpy.types.Object] is exported as a combination of NiTriShape and NiNode. The Mesh [https://docs.blender.org/api/blender_python_api_2_72_release/bpy.types.Mesh0 码力 | 113 页 | 102.69 KB | 1 年前3
Blender v2.92 参考手册(繁体中文版)can play movies in-game, upgrades to the Bullet physics engine, dome (fisheye) rendering, and more API GE calls made available. Blender 2.5x -- The Recode! 2.5x -- From 2009 to August 2011: This series functions, redesign of the internal window manager and event/tool/data handling system, and new Python API. The final version of this project was Blender 2.59 in August 2011. Blender 2.6x to 2.7x -- Improvements modifier to simulate ocean and foam, new add-ons, bug fixes, and more extensions added for the Python API. 2.62 -- February 2012: The Carve library was added to improve Boolean operations, support for object0 码力 | 3966 页 | 203.00 MB | 1 年前3
Blender v2.93 Manualcan play movies in-game, upgrades to the Bullet physics engine, dome (fisheye) rendering, and more API GE calls made available. Blender 2.5x – The Recode! 2.5x – From 2009 to August 2011: This series functions, redesign of the internal window manager and event/tool/data handling system, and new Python API. The final version of this project was Blender 2.59 in August 2011. Blender 2.6x to 2.7x – Improvements modifier to simulate ocean and foam, new add-ons, bug fixes, and more extensions added for the Python API. 2.62 – February 2012: The Carve library was added to improve Boolean operations, support for object0 码力 | 3962 页 | 201.40 MB | 1 年前3
Blender v2.92 参考手册(繁体中文版)can play movies in-game, upgrades to the Bullet physics engine, dome (fisheye) rendering, and more API GE calls made available. Blender 2.5x -- The Recode! 2.5x -- From 2009 to August 2011: This series functions, redesign of the internal window manager and event/tool/data handling system, and new Python API. The final version of this project was Blender 2.59 in August 2011. Blender 2.6x to 2.7x -- Improvements modifier to simulate ocean and foam, new add-ons, bug fixes, and more extensions added for the Python API. 2.62 -- February 2012: The Carve library was added to improve Boolean operations, support for object0 码力 | 3868 页 | 198.83 MB | 1 年前3
Blender v2.92 Manualcan play movies in-game, upgrades to the Bullet physics engine, dome (fisheye) rendering, and more API GE calls made available. Blender 2.5x – The Recode! 2.5x – From 2009 to August 2011: This series functions, redesign of the internal window manager and event/tool/data handling system, and new Python API. The final version of this project was Blender 2.59 in August 2011. Blender 2.6x to 2.7x – Improvements modifier to simulate ocean and foam, new add-ons, bug fixes, and more extensions added for the Python API. 2.62 – February 2012: The Carve library was added to improve Boolean operations, support for object0 码力 | 3868 页 | 198.46 MB | 1 年前3
Blender v3.0 Manualcan play movies in-game, upgrades to the Bullet physics engine, dome (fisheye) rendering, and more API GE calls made available. Blender 2.5x – The Recode! 2.5x – From 2009 to August 2011: This series functions, redesign of the internal window manager and event/tool/data handling system, and new Python API. The final version of this project was Blender 2.59 in August 2011. Blender 2.6x to 2.7x – Improvements modifier to simulate ocean and foam, new add-ons, bug fixes, and more extensions added for the Python API. 2.62 – February 2012: The Carve library was added to improve Boolean operations, support for object0 码力 | 4209 页 | 225.45 MB | 1 年前3
Blender v3.0 参考手册(繁体中文版)can play movies in-game, upgrades to the Bullet physics engine, dome (fisheye) rendering, and more API GE calls made available. Blender 2.5x -- The Recode! 2.5x -- From 2009 to August 2011: This series functions, redesign of the internal window manager and event/tool/data handling system, and new Python API. The final version of this project was Blender 2.59 in August 2011. Blender 2.6x to 2.7x -- Improvements modifier to simulate ocean and foam, new add-ons, bug fixes, and more extensions added for the Python API. 2.62 -- February 2012: The Carve library was added to improve Boolean operations, support for object0 码力 | 4215 页 | 227.19 MB | 1 年前3
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