Blender v2.92 参考手册(繁体中文版)through the multi-platform OpenXR standard. This standard is new and therefore support for it is still limited. OpenXR compatible platforms. Platform Operating System Notes Monado GNU/Linux Not recommended multiple Outputs can exist in the node setup. Compare to other types of node contexts, which are limited to one active Output node. See the next section for details. For instructions on how to add, remove When a clip is loaded a Timeline is shown at bottom of the Preview. It expands over the full area limited by the animation range. You can move the Playhead by dragging with LMB. The Timeline is composed0 码力 | 3966 页 | 203.00 MB | 1 年前3
Blender v2.93 Manualthrough the multi-platform OpenXR standard. This standard is new and therefore support for it is still limited. OpenXR compatible platforms. Platform Operating System Notes Monado GNU/Linux Not recommended multiple Outputs can exist in the node setup. Compare to other types of node contexts, which are limited to one active Output node. See the next section for details. For instructions on how to add, remove When a clip is loaded a Timeline is shown at bottom of the Preview. It expands over the full area limited by the animation range. You can move the Playhead by dragging with LMB. The Timeline is composed0 码力 | 3962 页 | 201.40 MB | 1 年前3
Blender v2.92 参考手册(繁体中文版)through the multi-platform OpenXR standard. This standard is new and therefore support for it is still limited. OpenXR compatible platforms. Platform Operating System Notes Monado GNU/Linux Not recommended multiple Outputs can exist in the node setup. Compare to other types of node contexts, which are limited to one active Output node. See the next section for details. For instructions on how to add, remove When a clip is loaded a Timeline is shown at bottom of the Preview. It expands over the full area limited by the animation range. You can move the Playhead by dragging with LMB. The Timeline is composed0 码力 | 3868 页 | 198.83 MB | 1 年前3
Blender v2.92 Manualthrough the multi-platform OpenXR standard. This standard is new and therefore support for it is still limited. OpenXR compatible platforms. Platform Operating System Notes Monado GNU/Linux Not recommended multiple Outputs can exist in the node setup. Compare to other types of node contexts, which are limited to one active Output node. See the next section for details. For instructions on how to add, remove When a clip is loaded a Timeline is shown at bottom of the Preview. It expands over the full area limited by the animation range. You can move the Playhead by dragging with LMB. The Timeline is composed0 码力 | 3868 页 | 198.46 MB | 1 年前3
Blender v4.0 Manualthrough the multi-platform OpenXR standard. This standard is new and therefore support for it is still limited. OpenXR compatible platforms. Platform Operating System Notes HTC Vive Cosmos Windows Developer multiple Outputs can exist in the node setup. Compare to other types of node contexts, which are limited to one active Output node. See the next section for details. For instructions on how to add, remove in order to approximate the appearance of high dynamic range images in a medium that has a more limited dynamic range. This modifier works the same as the Tone Map Node. White Balance Modifier Use it0 码力 | 5195 页 | 301.54 MB | 1 年前3
Blender v4.0 参考手册(繁体中文版)through the multi-platform OpenXR standard. This standard is new and therefore support for it is still limited. OpenXR compatible platforms. Platform Operating System Notes HTC Vive Cosmos Windows Developer multiple Outputs can exist in the node setup. Compare to other types of node contexts, which are limited to one active Output node. See the next section for details. For instructions on how to add, remove in order to approximate the appearance of high dynamic range images in a medium that has a more limited dynamic range. This modifier works the same as the Tone Map Node. White Balance Modifier Use it0 码力 | 5220 页 | 303.08 MB | 1 年前3
Blender v3.0 Manualthrough the multi-platform OpenXR standard. This standard is new and therefore support for it is still limited. OpenXR compatible platforms. Platform Operating System Notes Platform Operating System Notes multiple Outputs can exist in the node setup. Compare to other types of node contexts, which are limited to one active Output node. See the next section for details. For instructions on how to add, remove Considering the upsides and downsides of each mode, Continuous Acceleration should be better suited for limited animation, which uses a small number of interpolated keys with minimal manual polish. In case of0 码力 | 4209 页 | 225.45 MB | 1 年前3
Blender v3.0 参考手册(繁体中文版)through the multi-platform OpenXR standard. This standard is new and therefore support for it is still limited. OpenXR compatible platforms. Platform Operating System Notes Platform Operating System Notes multiple Outputs can exist in the node setup. Compare to other types of node contexts, which are limited to one active Output node. See the next section for details. For instructions on how to add, remove Considering the upsides and downsides of each mode, Continuous Acceleration should be better suited for limited animation, which uses a small number of interpolated keys with minimal manual polish. In case of0 码力 | 4215 页 | 227.19 MB | 1 年前3
Blender v4.1 Manualthrough the multi-platform OpenXR standard. This standard is new and therefore support for it is still limited. OpenXR compatible platforms. Platform Operating System Notes HTC Vive Cosmos Windows Developer been replaced by Materials which are set up in the Shader Editor. Today, the use of Textures is limited to: Brushes. The Displace Modifier. Influencing size, density etc. of particle systems. Influencing frame range used for preview playback/rendering. As long as this range is active, playback will be limited to it, letting you repeatedly view a segment of the video without having to manually rewind each0 码力 | 6263 页 | 303.71 MB | 1 年前3
Blender v3.4 参考手册(繁体中文版)through the multi-platform OpenXR standard. This standard is new and therefore support for it is still limited. OpenXR compatible platforms. Platform Operating System Notes HTC Vive Cosmos Windows Developer multiple Outputs can exist in the node setup. Compare to other types of node contexts, which are limited to one active Output node. See the next section for details. For instructions on how to add, remove in order to approximate the appearance of high dynamic range images in a medium that has a more limited dynamic range. This modifier works the same as the Tone Map Node. White Balance Modifier Use it0 码力 | 4469 页 | 258.38 MB | 1 年前3
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