 BlenderVR User Manual
Release 0.1(automatic) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 1.3 Install for BlenderVR Development . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . are specified separately. 1.2. Install BlenderVR (automatic) 6 BlenderVR User Manual, Release 0.1 1.3. Install for BlenderVR Development 7 BlenderVR User Manual, Release 0.1 Document Sections • Acquiring com/BlenderVR/samples.git Requirements Install those packages or make sure you have them in your system. 1.3. Install for BlenderVR Development 8 BlenderVR User Manual, Release 0.1 All Time Mandatory • GIT0 码力 | 56 页 | 860.89 KB | 1 年前3 BlenderVR User Manual
Release 0.1(automatic) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 1.3 Install for BlenderVR Development . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . are specified separately. 1.2. Install BlenderVR (automatic) 6 BlenderVR User Manual, Release 0.1 1.3. Install for BlenderVR Development 7 BlenderVR User Manual, Release 0.1 Document Sections • Acquiring com/BlenderVR/samples.git Requirements Install those packages or make sure you have them in your system. 1.3. Install for BlenderVR Development 8 BlenderVR User Manual, Release 0.1 All Time Mandatory • GIT0 码力 | 56 页 | 860.89 KB | 1 年前3
 Blender NIF Plugin Documentation
Release 2.6.0a0.dev4supported. 4 Chapter 1. User Documentation Blender NIF Plugin Documentation, Release 2.6.0a0.dev4 1.3 User Interface The Blender Nif Plugin both integrates and expands Blender’s UI. This section of the that they are ported directly from the old plugin and as such, will functionally remain the same. 1.3. User Interface 5 Blender NIF Plugin Documentation, Release 2.6.0a0.dev4 Import Settings This section (but still no animation) • Import: better bone length estimation, automatic alignment 5.89 Version 1.3 (Jan 21, 2006) • Import/Export: Vertex key animation support (geometry morphing). • Export: Bugfix0 码力 | 81 页 | 267.59 KB | 1 年前3 Blender NIF Plugin Documentation
Release 2.6.0a0.dev4supported. 4 Chapter 1. User Documentation Blender NIF Plugin Documentation, Release 2.6.0a0.dev4 1.3 User Interface The Blender Nif Plugin both integrates and expands Blender’s UI. This section of the that they are ported directly from the old plugin and as such, will functionally remain the same. 1.3. User Interface 5 Blender NIF Plugin Documentation, Release 2.6.0a0.dev4 Import Settings This section (but still no animation) • Import: better bone length estimation, automatic alignment 5.89 Version 1.3 (Jan 21, 2006) • Import/Export: Vertex key animation support (geometry morphing). • Export: Bugfix0 码力 | 81 页 | 267.59 KB | 1 年前3
 Blender NIF Plugin
Release 2.6.0a0.dev4configure the flags for each selected bone, refer to the Armature Section. Animations Not yet supported. 1.3 User Interface The Blender Nif Plugin both integrates and expands Blender’s UI. This section of the (but still no animation) • Import: better bone length estimation, automatic alignment 5.89 Version 1.3 (Jan 21, 2006) • Import/Export: Vertex key animation support (geometry morphing). • Export: Bugfix0 码力 | 81 页 | 266.16 KB | 1 年前3 Blender NIF Plugin
Release 2.6.0a0.dev4configure the flags for each selected bone, refer to the Armature Section. Animations Not yet supported. 1.3 User Interface The Blender Nif Plugin both integrates and expands Blender’s UI. This section of the (but still no animation) • Import: better bone length estimation, automatic alignment 5.89 Version 1.3 (Jan 21, 2006) • Import/Export: Vertex key animation support (geometry morphing). • Export: Bugfix0 码力 | 81 页 | 266.16 KB | 1 年前3
 Blender NIF Plugin Documentation
Release 2.6.0a0.dev4support (but still no animation) Import: better bone length estimation, automatic alignment Version 1.3 (Jan 21, 2006) Import/Export: Vertex key animation support (geometry morphing). Export: Bugfix in0 码力 | 112 页 | 107.36 KB | 1 年前3 Blender NIF Plugin Documentation
Release 2.6.0a0.dev4support (but still no animation) Import: better bone length estimation, automatic alignment Version 1.3 (Jan 21, 2006) Import/Export: Vertex key animation support (geometry morphing). Export: Bugfix in0 码力 | 112 页 | 107.36 KB | 1 年前3
 Blender NIF Plugin
Release 2.6.0a0.dev4support (but still no animation) Import: better bone length estimation, automatic alignment Version 1.3 (Jan 21, 2006) Import/Export: Vertex key animation support (geometry morphing). Export: Bugfix in0 码力 | 113 页 | 102.69 KB | 1 年前3 Blender NIF Plugin
Release 2.6.0a0.dev4support (but still no animation) Import: better bone length estimation, automatic alignment Version 1.3 (Jan 21, 2006) Import/Export: Vertex key animation support (geometry morphing). Export: Bugfix in0 码力 | 113 页 | 102.69 KB | 1 年前3
 Blender v2.92 参考手册(繁体中文版)published on the web, IrisGL. 1.30 -- April 1998: Linux and FreeBSD version, port to OpenGL and X11. 1.3x -- June 1998: NaN founded. 1.4x -- September 1998: Sun and Linux Alpha version released. 1.50 -- November simulation with this correlation. If you render with 25 frames per second, you will have to set Speed to 1.3. Panel: Cache Reference Physics ‣ Soft Body ‣ Cache Soft Body physics simulations use a unified above, the render output from two scenes are mixed using the Z Combine node, one from a sphere of size 1.3, and the other a cube of size 1.0. The sphere and square are located at the same place. The cube is0 码力 | 3966 页 | 203.00 MB | 1 年前3 Blender v2.92 参考手册(繁体中文版)published on the web, IrisGL. 1.30 -- April 1998: Linux and FreeBSD version, port to OpenGL and X11. 1.3x -- June 1998: NaN founded. 1.4x -- September 1998: Sun and Linux Alpha version released. 1.50 -- November simulation with this correlation. If you render with 25 frames per second, you will have to set Speed to 1.3. Panel: Cache Reference Physics ‣ Soft Body ‣ Cache Soft Body physics simulations use a unified above, the render output from two scenes are mixed using the Z Combine node, one from a sphere of size 1.3, and the other a cube of size 1.0. The sphere and square are located at the same place. The cube is0 码力 | 3966 页 | 203.00 MB | 1 年前3
 Blender v2.93 Manualpublished on the web, IrisGL. 1.30 – April 1998: Linux and FreeBSD version, port to OpenGL and X11. 1.3x – June 1998: NaN founded. 1.4x – September 1998: Sun and Linux Alpha version released. 1.50 – November simulation with this correlation. If you render with 25 frames per second, you will have to set Speed to 1.3. Panel: Cache Reference Physics ‣ Soft Body ‣ Cache Soft Body physics simulations use a unified above, the render output from two scenes are mixed using the Z Combine node, one from a sphere of size 1.3, and the other a cube of size 1.0. The sphere and square are located at the same place. The cube is0 码力 | 3962 页 | 201.40 MB | 1 年前3 Blender v2.93 Manualpublished on the web, IrisGL. 1.30 – April 1998: Linux and FreeBSD version, port to OpenGL and X11. 1.3x – June 1998: NaN founded. 1.4x – September 1998: Sun and Linux Alpha version released. 1.50 – November simulation with this correlation. If you render with 25 frames per second, you will have to set Speed to 1.3. Panel: Cache Reference Physics ‣ Soft Body ‣ Cache Soft Body physics simulations use a unified above, the render output from two scenes are mixed using the Z Combine node, one from a sphere of size 1.3, and the other a cube of size 1.0. The sphere and square are located at the same place. The cube is0 码力 | 3962 页 | 201.40 MB | 1 年前3
 Blender v2.92 参考手册(繁体中文版)published on the web, IrisGL. 1.30 -- April 1998: Linux and FreeBSD version, port to OpenGL and X11. 1.3x -- June 1998: NaN founded. 1.4x -- September 1998: Sun and Linux Alpha version released. 1.50 -- November simulation with this correlation. If you render with 25 frames per second, you will have to set Speed to 1.3. Panel: Cache Reference Physics ‣ Soft Body ‣ Cache Soft Body physics simulations use a unified above, the render output from two scenes are mixed using the Z Combine node, one from a sphere of size 1.3, and the other a cube of size 1.0. The sphere and square are located at the same place. The cube is0 码力 | 3868 页 | 198.83 MB | 1 年前3 Blender v2.92 参考手册(繁体中文版)published on the web, IrisGL. 1.30 -- April 1998: Linux and FreeBSD version, port to OpenGL and X11. 1.3x -- June 1998: NaN founded. 1.4x -- September 1998: Sun and Linux Alpha version released. 1.50 -- November simulation with this correlation. If you render with 25 frames per second, you will have to set Speed to 1.3. Panel: Cache Reference Physics ‣ Soft Body ‣ Cache Soft Body physics simulations use a unified above, the render output from two scenes are mixed using the Z Combine node, one from a sphere of size 1.3, and the other a cube of size 1.0. The sphere and square are located at the same place. The cube is0 码力 | 3868 页 | 198.83 MB | 1 年前3
 Blender v2.92 Manualpublished on the web, IrisGL. 1.30 – April 1998: Linux and FreeBSD version, port to OpenGL and X11. 1.3x – June 1998: NaN founded. 1.4x – September 1998: Sun and Linux Alpha version released. 1.50 – November simulation with this correlation. If you render with 25 frames per second, you will have to set Speed to 1.3. Panel: Cache Reference Physics ‣ Soft Body ‣ Cache Soft Body physics simulations use a unified above, the render output from two scenes are mixed using the Z Combine node, one from a sphere of size 1.3, and the other a cube of size 1.0. The sphere and square are located at the same place. The cube is0 码力 | 3868 页 | 198.46 MB | 1 年前3 Blender v2.92 Manualpublished on the web, IrisGL. 1.30 – April 1998: Linux and FreeBSD version, port to OpenGL and X11. 1.3x – June 1998: NaN founded. 1.4x – September 1998: Sun and Linux Alpha version released. 1.50 – November simulation with this correlation. If you render with 25 frames per second, you will have to set Speed to 1.3. Panel: Cache Reference Physics ‣ Soft Body ‣ Cache Soft Body physics simulations use a unified above, the render output from two scenes are mixed using the Z Combine node, one from a sphere of size 1.3, and the other a cube of size 1.0. The sphere and square are located at the same place. The cube is0 码力 | 3868 页 | 198.46 MB | 1 年前3
 Blender v3.0 Manualpublished on the web, IrisGL. 1.30 – April 1998: Linux and FreeBSD version, port to OpenGL and X11. 1.3x – June 1998: NaN founded. 1.4x – September 1998: Sun and Linux Alpha version released. 1.50 – November simulation with this correlation. If you render with 25 frames per second, you will have to set Speed to 1.3. Panel: Cache Reference Physics ‣ Soft Body ‣ Cache Soft Body physics simulations use a unified above, the render output from two scenes are mixed using the Z Combine node, one from a sphere of size 1.3, and the other a cube of size 1.0. The sphere and square are located at the same place. The cube is0 码力 | 4209 页 | 225.45 MB | 1 年前3 Blender v3.0 Manualpublished on the web, IrisGL. 1.30 – April 1998: Linux and FreeBSD version, port to OpenGL and X11. 1.3x – June 1998: NaN founded. 1.4x – September 1998: Sun and Linux Alpha version released. 1.50 – November simulation with this correlation. If you render with 25 frames per second, you will have to set Speed to 1.3. Panel: Cache Reference Physics ‣ Soft Body ‣ Cache Soft Body physics simulations use a unified above, the render output from two scenes are mixed using the Z Combine node, one from a sphere of size 1.3, and the other a cube of size 1.0. The sphere and square are located at the same place. The cube is0 码力 | 4209 页 | 225.45 MB | 1 年前3
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