BlenderVR User Manual
Release 0.1defines the Oculus DK2 plugin: with parameters such as viewer (which user is concerned) or processor_method name="bottomRightCorner">1.0, -1.0, -1.0viewer=’user A’ computer=’Any’ processor_method="user_position" /> Release 0.1viewer=’user A’ computer=’Any’ processor_method="user_position" /> CAVE Thisviewer=’user A’ computer=’Left’ /> viewer=’user B’ computer=’Right’ /> 0 码力 | 56 页 | 860.89 KB | 1 年前3
BlenderVR User Manual
Release 0.1the Oculus DK2 plugin: with parameters such as viewer (which user is concerned) or processor_method -1.0, -1.0viewer='user A' computer='Any' processor_method="user_position" /> viewer='user A' computer='Any' processor_method="user_position" /> viewer='user A' computer='Left' /> viewer='user B' computer='Right' /> 0 码力 | 75 页 | 861.11 KB | 1 年前3
Blender v4.0 ManualSlot, View Layer, and Render Pass selectors become available (see below). Viewer Node: displays the image that’s fed into the Viewer Node in the Compositor. Image Pin Prevents the Image Editor from automatically is set to Difference, and the Map Value node amplifies any difference. The result is routed to a viewer, and you can see how the original mark clearly stands out. Checking an image for your watermark color on the left end of the gradient, and a fully red color on the right. As you can see in the Viewer node, the Color Ramp node puts out a mask that is fully transparent where the image is black. Black0 码力 | 5195 页 | 301.54 MB | 1 年前3
Blender v4.0 参考手册(繁体中文版)Slot, View Layer, and Render Pass selectors become available (see below). Viewer Node: displays the image that's fed into the Viewer Node in the Compositor. Image Pin Prevents the Image Editor from automatically is set to Difference, and the Map Value node amplifies any difference. The result is routed to a viewer, and you can see how the original mark clearly stands out. Checking an image for your watermark color on the left end of the gradient, and a fully red color on the right. As you can see in the Viewer node, the Color Ramp node puts out a mask that is fully transparent where the image is black. Black0 码力 | 5220 页 | 303.08 MB | 1 年前3
Blender v3.4 参考手册(繁体中文版)the Image editor, the Image panel appears in the Sidebar region. See Image Settings. Render Result Viewer Node Image Pin Todo. Slot You can save successive renders into the render buffer by selecting is set to Difference, and the Map Value node amplifies any difference. The result is routed to a viewer, and you can see how the original mark clearly stands out. Checking an image for your watermark color on the left end of the gradient, and a fully red color on the right. As you can see in the Viewer node, the Color Ramp node puts out a mask that is fully transparent where the image is black. Black0 码力 | 4469 页 | 258.38 MB | 1 年前3
Blender v3.4 Manualthe Image editor, the Image panel appears in the Sidebar region. See Image Settings. Render Result Viewer Node Image Pin Todo. Slot You can save successive renders into the render buffer by selecting is set to Difference, and the Map Value node amplifies any difference. The result is routed to a viewer, and you can see how the original mark clearly stands out. Checking an image for your watermark color on the left end of the gradient, and a fully red color on the right. As you can see in the Viewer node, the Color Ramp node puts out a mask that is fully transparent where the image is black. Black0 码力 | 4462 页 | 256.59 MB | 1 年前3
Blender v3.6 ManualSlot, View Layer, and Render Pass selectors become available (see below). Viewer Node: displays the image that’s fed into the Viewer Node in the Compositor. Image Pin Color & Alpha:: Color:: Alpha:: Z-Buffer:: is set to Difference, and the Map Value node amplifies any difference. The result is routed to a viewer, and you can see how the original mark clearly stands out. Checking an image for your watermark color on the left end of the gradient, and a fully red color on the right. As you can see in the Viewer node, the Color Ramp node puts out a mask that is fully transparent where the image is black. Black0 码力 | 4736 页 | 296.16 MB | 1 年前3
Blender v3.6 参考手册(繁体中文版)Slot, View Layer, and Render Pass selectors become available (see below). Viewer Node: displays the image that's fed into the Viewer Node in the Compositor. Image Pin Color & Alpha:: ⾊彩:: Alpha:: Z-Buffer:: is set to Difference, and the Map Value node amplifies any difference. The result is routed to a viewer, and you can see how the original mark clearly stands out. Checking an image for your watermark color on the left end of the gradient, and a fully red color on the right. As you can see in the Viewer node, the Color Ramp node puts out a mask that is fully transparent where the image is black. Black0 码力 | 4744 页 | 297.98 MB | 1 年前3
Blender v3.5 Manualthe Image editor, the Image panel appears in the Sidebar region. See Image Settings. Render Result Viewer Node Image Pin Todo. Slot You can save successive renders into the render buffer by selecting is set to Difference, and the Map Value node amplifies any difference. The result is routed to a viewer, and you can see how the original mark clearly stands out. Checking an image for your watermark color on the left end of the gradient, and a fully red color on the right. As you can see in the Viewer node, the Color Ramp node puts out a mask that is fully transparent where the image is black. Black0 码力 | 4696 页 | 294.17 MB | 1 年前3
Blender v3.5 参考手册(繁体中文版)the Image editor, the Image panel appears in the Sidebar region. See Image Settings. Render Result Viewer Node Image Pin Todo. Slot You can save successive renders into the render buffer by selecting is set to Difference, and the Map Value node amplifies any difference. The result is routed to a viewer, and you can see how the original mark clearly stands out. Checking an image for your watermark color on the left end of the gradient, and a fully red color on the right. As you can see in the Viewer node, the Color Ramp node puts out a mask that is fully transparent where the image is black. Black0 码力 | 4704 页 | 295.98 MB | 1 年前3
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