Blender NIF Plugin Documentation
Release 2.6.0a0.dev4controller import; export was already implemented (requested and test files provided by Alphax) fixes/improvements to animation import and export full support for import/export of animation priority autoset Fallout 3 BSShaderXXX blocks are no longer shared to avoid issues with the engine NiSourceTexture improvements: pixel layout exports as “6” (DEFAULT) for versions 10.0.1.0 and higher use mipmaps exports as code Version 2.4.0 (25 Jan 2009) switched to using the standard logging module for log messages improvements for multi-material mopp import and export (but not entirely functional yet) improved self-validating0 码力 | 112 页 | 107.36 KB | 1 年前3
Blender NIF Plugin
Release 2.6.0a0.dev4import; export was already implemented (requested and test files provided by Alphax) • fixes/improvements to animation import and export 5.7. Version 2.5.4 (28 Mar 2010) 53 Blender NIF Plugin, Release Fallout 3 BSShaderXXX blocks are no longer shared to avoid issues with the engine • NiSourceTexture improvements: – pixel layout exports as “6” (DEFAULT) for versions 10.0.1.0 and higher – use mipmaps exports Version 2.4.0 (25 Jan 2009) • switched to using the standard logging module for log messages • improvements for multi-material mopp import and export (but not entirely functional yet) • improved self-validating0 码力 | 81 页 | 266.16 KB | 1 年前3
Blender NIF Plugin Documentation
Release 2.6.0a0.dev4import; export was already implemented (requested and test files provided by Alphax) • fixes/improvements to animation import and export – full support for import/export of animation priority – autoset Fallout 3 BSShaderXXX blocks are no longer shared to avoid issues with the engine • NiSourceTexture improvements: – pixel layout exports as “6” (DEFAULT) for versions 10.0.1.0 and higher – use mipmaps exports Version 2.4.0 (25 Jan 2009) • switched to using the standard logging module for log messages • improvements for multi-material mopp import and export (but not entirely functional yet) • improved self-validating0 码力 | 81 页 | 267.59 KB | 1 年前3
Blender NIF Plugin
Release 2.6.0a0.dev4controller import; export was already implemented (requested and test files provided by Alphax) fixes/improvements to animation import and export full support for import/export of animation priority autoset Fallout 3 BSShaderXXX blocks are no longer shared to avoid issues with the engine NiSourceTexture improvements: pixel layout exports as “6” (DEFAULT) for versions 10.0.1.0 and higher use mipmaps exports as code Version 2.4.0 (25 Jan 2009) switched to using the standard logging module for log messages improvements for multi-material mopp import and export (but not entirely functional yet) improved self-validating0 码力 | 113 页 | 102.69 KB | 1 年前3
Blender v2.92 参考手册(繁体中文版)ramp shaders, full OSA, and many (many) more. 2.35 -- November 2004: Another version full of improvements: object hooks, curve deforms and curve tapers, particle duplicators and much more. 2.36 -- December December 2004: A stabilization version, much work behind the scene, normal and displacement mapping improvements. 2.37 -- June 2005: Transformation tools and widgets, soft bodies, force fields, deflections sculpting, retopology, multiple additional mattes, distort and filter nodes, modeling and animation improvements, better painting with multiple brushes, fluid particles, proxy objects, Sequencer rewrite, and0 码力 | 3966 页 | 203.00 MB | 1 年前3
Blender v2.93 Manualramp shaders, full OSA, and many (many) more. 2.35 – November 2004: Another version full of improvements: object hooks, curve deforms and curve tapers, particle duplicators and much more. 2.36 – December December 2004: A stabilization version, much work behind the scene, normal and displacement mapping improvements. 2.37 – June 2005: Transformation tools and widgets, soft bodies, force fields, deflections sculpting, retopology, multiple additional mattes, distort and filter nodes, modeling and animation improvements, better painting with multiple brushes, fluid particles, proxy objects, Sequencer rewrite, and0 码力 | 3962 页 | 201.40 MB | 1 年前3
Blender v3.4 参考手册(繁体中文版)ramp shaders, full OSA, and many (many) more. 2.35 -- November 2004: Another version full of improvements: object hooks, curve deforms and curve tapers, particle duplicators and much more. 2.36 -- December December 2004: A stabilization version, much work behind the scenes, normal and displacement mapping improvements. 2.37 -- June 2005: Transformation tools and widgets, soft bodies, force fields, deflections sculpting, retopology, multiple additional mattes, distort and filter nodes, modeling and animation improvements, better painting with multiple brushes, fluid particles, proxy objects, Sequencer rewrite, and0 码力 | 4469 页 | 258.38 MB | 1 年前3
Blender v3.4 Manualramp shaders, full OSA, and many (many) more. 2.35 – November 2004: Another version full of improvements: object hooks, curve deforms and curve tapers, particle duplicators and much more. 2.36 – December December 2004: A stabilization version, much work behind the scenes, normal and displacement mapping improvements. 2.37 – June 2005: Transformation tools and widgets, soft bodies, force fields, deflections sculpting, retopology, multiple additional mattes, distort and filter nodes, modeling and animation improvements, better painting with multiple brushes, fluid particles, proxy objects, Sequencer rewrite, and0 码力 | 4462 页 | 256.59 MB | 1 年前3
Blender v2.92 参考手册(繁体中文版)ramp shaders, full OSA, and many (many) more. 2.35 -- November 2004: Another version full of improvements: object hooks, curve deforms and curve tapers, particle duplicators and much more. 2.36 -- December December 2004: A stabilization version, much work behind the scene, normal and displacement mapping improvements. 2.37 -- June 2005: Transformation tools and widgets, soft bodies, force fields, deflections sculpting, retopology, multiple additional mattes, distort and filter nodes, modeling and animation improvements, better painting with multiple brushes, fluid particles, proxy objects, Sequencer rewrite, and0 码力 | 3868 页 | 198.83 MB | 1 年前3
Blender v2.92 Manualramp shaders, full OSA, and many (many) more. 2.35 – November 2004: Another version full of improvements: object hooks, curve deforms and curve tapers, particle duplicators and much more. 2.36 – December December 2004: A stabilization version, much work behind the scene, normal and displacement mapping improvements. 2.37 – June 2005: Transformation tools and widgets, soft bodies, force fields, deflections sculpting, retopology, multiple additional mattes, distort and filter nodes, modeling and animation improvements, better painting with multiple brushes, fluid particles, proxy objects, Sequencer rewrite, and0 码力 | 3868 页 | 198.46 MB | 1 年前3
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