Blender NIF Plugin Documentation
Release 2.6.0a0.dev4Use Rim Lighting Map. Soft Lighting Use Soft Lighting Map. Tree Anim Enables Vertex Animation, Flutter Animation. Uniform Scale Uniform Scale. Unused01 Unused. Unused02 Unused. Vertex Colors Has Use Rim Lighting Map. Soft Lighting Use Soft Lighting Map. Tree Anim Enables Vertex Animation, Flutter Animation. Uniform Scale Uniform Scale. Unused01 Unused. Unused02 Unused. Vertex Colors Has updated for PyFFI 1.0.0, which includes the new mopp generator based on havok’s recently released SDK removed mopp option from export config dialog (they are now always generated) preserve the “skin”,0 码力 | 112 页 | 107.36 KB | 1 年前3
Blender NIF Plugin
Release 2.6.0a0.dev4Rim Lighting Map. • Soft Lighting Use Soft Lighting Map. • Tree Anim Enables Vertex Animation, Flutter Animation. • Uniform Scale Uniform Scale. • Unused01 Unused. • Unused02 Unused. • Vertex Colors Rim Lighting Map. • Soft Lighting Use Soft Lighting Map. • Tree Anim Enables Vertex Animation, Flutter Animation. • Uniform Scale Uniform Scale. • Unused01 Unused. • Unused02 Unused. • Vertex Colors updated for PyFFI 1.0.0, which includes the new mopp generator based on havok’s recently released SDK • removed mopp option from export config dialogue (they are now always generated) • preserve the0 码力 | 81 页 | 266.16 KB | 1 年前3
Blender NIF Plugin Documentation
Release 2.6.0a0.dev4Rim Lighting Map. • Soft Lighting Use Soft Lighting Map. • Tree Anim Enables Vertex Animation, Flutter Animation. • Uniform Scale Uniform Scale. • Unused01 Unused. • Unused02 Unused. • Vertex Colors Rim Lighting Map. • Soft Lighting Use Soft Lighting Map. • Tree Anim Enables Vertex Animation, Flutter Animation. • Uniform Scale Uniform Scale. • Unused01 Unused. • Unused02 Unused. • Vertex Colors updated for PyFFI 1.0.0, which includes the new mopp generator based on havok’s recently released SDK • removed mopp option from export config dialog (they are now always generated) • preserve the “skin”0 码力 | 81 页 | 267.59 KB | 1 年前3
Blender NIF Plugin
Release 2.6.0a0.dev4Use Rim Lighting Map. Soft Lighting Use Soft Lighting Map. Tree Anim Enables Vertex Animation, Flutter Animation. Uniform Scale Uniform Scale. Unused01 Unused. Unused02 Unused. Vertex Colors Has Use Rim Lighting Map. Soft Lighting Use Soft Lighting Map. Tree Anim Enables Vertex Animation, Flutter Animation. Uniform Scale Uniform Scale. Unused01 Unused. Unused02 Unused. Vertex Colors Has updated for PyFFI 1.0.0, which includes the new mopp generator based on havok’s recently released SDK removed mopp option from export config dialogue (they are now always generated) preserve the “skin”0 码力 | 113 页 | 102.69 KB | 1 年前3
BlenderVR User Manual
Release 0.1run ovrd in order to have the Oculus communicating with the applications. ovrd is part of the Oculus SDK. All this communication is done via the /dev/hidraw2 device. The hidraw driver provides the RAW interface How to install it? All you need is to run make install as indicated in the README.Linux file of the SDK. Additionally, if you run into problems, you may be required to load the OpenGL library from a recent0 码力 | 56 页 | 860.89 KB | 1 年前3
BlenderVR User Manual
Release 0.1run ovrd in order to have the Oculus communicating with the applications. ovrd is part of the Oculus SDK. All this communication is done via the /dev/hidraw2 device. The hidraw driver provides the RAW interface How to install it? All you need is to run make install as indicated in the README.Linux file of the SDK. Additionally, if you run into problems, you may be required to load the OpenGL library from a recent0 码力 | 75 页 | 861.11 KB | 1 年前3
Blender v2.92 参考手册(繁体中文版)of the effector weights. Aerodynamics Edges can be affected by wind as they move, and sail or flutter in a breeze. A simple aerodynamic model of a flag sailing in the wind. This special exterior force You can adjust the stiffness of all those edge springs, allowing your mesh to sag, to bend, to flutter in the breeze, or to puddle up on the ground. To create a connection between the vertices of a soft0 码力 | 3966 页 | 203.00 MB | 1 年前3
Blender v2.93 Manualof the effector weights. Aerodynamics Edges can be affected by wind as they move, and sail or flutter in a breeze. A simple aerodynamic model of a flag sailing in the wind. This special exterior force You can adjust the stiffness of all those edge springs, allowing your mesh to sag, to bend, to flutter in the breeze, or to puddle up on the ground. To create a connection between the vertices of a soft0 码力 | 3962 页 | 201.40 MB | 1 年前3
Blender v2.92 参考手册(繁体中文版)of the effector weights. Aerodynamics Edges can be affected by wind as they move, and sail or flutter in a breeze. A simple aerodynamic model of a flag sailing in the wind. This special exterior force You can adjust the stiffness of all those edge springs, allowing your mesh to sag, to bend, to flutter in the breeze, or to puddle up on the ground. To create a connection between the vertices of a soft0 码力 | 3868 页 | 198.83 MB | 1 年前3
Blender v2.92 Manualof the effector weights. Aerodynamics Edges can be affected by wind as they move, and sail or flutter in a breeze. A simple aerodynamic model of a flag sailing in the wind. This special exterior force You can adjust the stiffness of all those edge springs, allowing your mesh to sag, to bend, to flutter in the breeze, or to puddle up on the ground. To create a connection between the vertices of a soft0 码力 | 3868 页 | 198.46 MB | 1 年前3
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