Blender v2.92 参考手册(繁体中文版)Grease Pencil Animation & Rigging 物理 Rendering 合成 Motion Tracking & Masking Video Editing Files & Data System 附加元件 進階 障礙排除 Glossary Get Involved This manual is maintained largely by volunteers. Please 3D modeling and animation tools within the reach of the general computing public. NaN's business model involved providing commercial products and services around Blender. In 1999 NaN attended its first refactor of the software with new functions, redesign of the internal window manager and event/tool/data handling system, and new Python API. The final version of this project was Blender 2.59 in August0 码力 | 3966 页 | 203.00 MB | 1 年前3
Blender v2.93 ManualAnimation & Rigging Physics Rendering Compositing Motion Tracking & Masking Video Editing Files & Data System Add-ons Advanced Troubleshooting Glossary Get Involved This manual is maintained largely 3D modeling and animation tools within the reach of the general computing public. NaN’s business model involved providing commercial products and services around Blender. In 1999 NaN attended its first refactor of the software with new functions, redesign of the internal window manager and event/tool/data handling system, and new Python API. The final version of this project was Blender 2.59 in August0 码力 | 3962 页 | 201.40 MB | 1 年前3
Blender v2.92 ManualAnimation & Rigging Physics Rendering Compositing Motion Tracking & Masking Video Editing Files & Data System Add-ons Advanced Troubleshooting Glossary Get Involved This manual is maintained largely 3D modeling and animation tools within the reach of the general computing public. NaN’s business model involved providing commercial products and services around Blender. In 1999 NaN attended its first refactor of the software with new functions, redesign of the internal window manager and event/tool/data handling system, and new Python API. The final version of this project was Blender 2.59 in August0 码力 | 3868 页 | 198.46 MB | 1 年前3
Blender v2.92 参考手册(繁体中文版)Grease Pencil Animation & Rigging 物理 Rendering 合成 Motion Tracking & Masking Video Editing Files & Data System Add-ons 進階 障礙排除 詞彙表 Get Involved This manual is maintained largely by volunteers. Please 3D modeling and animation tools within the reach of the general computing public. NaN's business model involved providing commercial products and services around Blender. In 1999 NaN attended its first refactor of the software with new functions, redesign of the internal window manager and event/tool/data handling system, and new Python API. The final version of this project was Blender 2.59 in August0 码力 | 3868 页 | 198.83 MB | 1 年前3
Blender NIF Plugin
Release 2.6.0a0.dev4modules: Mesh, Texture, Armature, Animation & Collision Systems • Custom UI to expose Nif specific data • Utility scripts This is one of the many nif-related projects developed by Niftools, our open source 1.2.2 Export The following section deals the various model components, required to export to the .nif format. Base Model Create your base model and configure the settings on the object, refer to the objects and update their collision settings, refer to the Collision Section. Armatures Create a rigged model and configure the flags for each selected bone, refer to the Armature Section. Animations Not yet0 码力 | 81 页 | 266.16 KB | 1 年前3
Blender NIF Plugin Documentation
Release 2.6.0a0.dev4modules: Mesh, Texture, Armature, Animation & Collision Systems • Custom UI to expose Nif specific data • Utility scripts This is one of the many nif-related projects developed by Niftools, our open source 1.2.2 Export The following section deals the various model components, required to export to the .nif format. Base Model Create your base model and configure the settings on the object, refer to the objects and update their collision settings, refer to the Collision Section. Armatures Create a rigged model and configure the flags for each selected bone, refer to the Armature Section. Animations Not yet0 码力 | 81 页 | 267.59 KB | 1 年前3
Blender NIF Plugin Documentation
Release 2.6.0a0.dev4Blender modules: Mesh, Texture, Armature, Animation & Collision Systems Custom UI to expose Nif specific data Utility scripts This is one of the many nif-related projects developed by Niftools, our open source Section. Export The following section deals the various model components, required to export to the .nif format. Base Model Create your base model and configure the settings on the object, refer to the objects and update their collision settings, refer to the Collision Section. Armatures Create a rigged model and configure the flags for each selected bone, refer to the Armature Section. Animations Not yet0 码力 | 112 页 | 107.36 KB | 1 年前3
Blender v3.4 参考手册(繁体中文版)Tracking Masking Video Editing 介紹 Setup Your Project Edit Your Project Assets, Files, & Data System 介紹 Blender File Data-Blocks Linked Libraries Asset Libraries Media Formats Importing & Exporting Files 附加元件 Directory Layout Appendices 障礙排除 Startup 3D Viewport Graphics Hardware Crashes Python Errors Recovering Data Compatibility Glossary Get Involved This manual is maintained largely by volunteers. Please consider 3D modeling and animation tools within the reach of the general computing public. NaN's business model involved providing commercial products and services around Blender. In 1999 NaN attended its first0 码力 | 4469 页 | 258.38 MB | 1 年前3
Blender v3.4 ManualVideo Editing Introduction Setup Your Project Edit Your Project Assets, Files, & Data System Introduction Blender File Data-Blocks Linked Libraries Asset Libraries Media Formats Importing & Exporting Files Appendices Troubleshooting Startup 3D Viewport Graphics Hardware Crashes Python Errors Recovering Data Compatibility Glossary Get Involved This manual is maintained largely by volunteers. Please consider 3D modeling and animation tools within the reach of the general computing public. NaN’s business model involved providing commercial products and services around Blender. In 1999 NaN attended its first0 码力 | 4462 页 | 256.59 MB | 1 年前3
Blender v3.3 参考手册(繁体中文版)Tracking Masking Video Editing 介紹 Setup Your Project Edit Your Project Assets, Files, & Data System 介紹 Blender File Data-Blocks Linked Libraries Asset Libraries Media Formats Importing & Exporting Files 附加元件 Directory Layout Appendices 障礙排除 Startup 3D Viewport Graphics Hardware Crashes Python Errors Recovering Data Compatibility Glossary Get Involved This manual is maintained largely by volunteers. Please consider 3D modeling and animation tools within the reach of the general computing public. NaN's business model involved providing commercial products and services around Blender. In 1999 NaN attended its first0 码力 | 4464 页 | 259.55 MB | 1 年前3
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