Blender NIF Plugin Documentation
Release 2.6.0a0.dev4blender.org/api/blender_python_api_2_72_release/bpy.types.Object.html#bpy.types.Object] which are of type ‘MESH’, containing Mesh Data(Mesh-Object) Each Object [https://docs.blender.org/api/blender_py org/api/blender_python_api_2_72_release/bpy.types.Object.html#bpy.types.Object] is exported as a combination of NiTriShape and NiNode. The Mesh [https://docs.blender.org/api/blender_python_api_2_72_release/bpy.types.Mesh Texture [https://docs.blender.org/api/blender_python_api_2_72_release/bpy.types.Texture.html#bpy.types.Texture] to Mesh [https://docs.blender.org/api/blender_python_api_2_72_release/bpy.types.Mesh.html#bpy0 码力 | 112 页 | 107.36 KB | 1 年前3
Blender NIF Plugin
Release 2.6.0a0.dev4blender.org/api/blender_python_api_2_72_release/bpy.types.Object.html#bpy.types.Object] which are of type ‘MESH’, containing Mesh Data(Mesh-Object) Each Object [https://docs.blender.org/api/blender_py org/api/blender_python_api_2_72_release/bpy.types.Object.html#bpy.types.Object] is exported as a combination of NiTriShape and NiNode. The Mesh [https://docs.blender.org/api/blender_python_api_2_72_release/bpy.types.Mesh Texture [https://docs.blender.org/api/blender_python_api_2_72_release/bpy.types.Texture.html#bpy.types.Texture] to Mesh [https://docs.blender.org/api/blender_python_api_2_72_release/bpy.types.Mesh.html#bpy0 码力 | 113 页 | 102.69 KB | 1 年前3
Blender NIF Plugin
Release 2.6.0a0.dev4Maintenance The initial proposal was to port all the current code directly to the new Blender Python API. See Code Porting Strategy Additionally • It was decided that as the code was ported that the conventions 20Development%20Model/git_developer_model_zps55d02850.png Test-Framework In Test Driven Development, tests are the core of ensuring software quality. Before any production code is written, a test should be written to check Provide functionality testing as features are ported to the newer API. • Act as a regression suite so that future changes to the API will be detected. • Provide a list of supported plugin features by0 码力 | 81 页 | 266.16 KB | 1 年前3
Blender NIF Plugin Documentation
Release 2.6.0a0.dev4Maintenance The initial proposal was to port all the current code directly to the new Blender Python API. See Code Porting Strategy Additionally • It was decided that as code was ported that the conventions 20Development%20Model/git_developer_model_zps55d02850.png Test-Framework In Test Driven Development, tests are the core to ensuring software quality. Before any production code is written, a test should be written to check Provide functionality testing as features are ported to the newer api. • Act as a regression suite so that future changes to the api will be detected. • Provide a list of supported plugin features by0 码力 | 81 页 | 267.59 KB | 1 年前3
Blender v3.0 Manualcompany called Not a Number (NaN) as a spin- off of NeoGeo to further market and develop Blender. At the core of NaN was a desire to create and distribute a compact, cross-platform 3D application for free. At can play movies in-game, upgrades to the Bullet physics engine, dome (fisheye) rendering, and more API GE calls made available. Blender 2.5x – The Recode! 2.5x – From 2009 to August 2011: This series functions, redesign of the internal window manager and event/tool/data handling system, and new Python API. The final version of this project was Blender 2.59 in August 2011. Blender 2.6x to 2.7x – Improvements0 码力 | 4209 页 | 225.45 MB | 1 年前3
Blender v3.0 参考手册(繁体中文版)company called Not a Number (NaN) as a spin- off of NeoGeo to further market and develop Blender. At the core of NaN was a desire to create and distribute a compact, cross-platform 3D application for free. At can play movies in-game, upgrades to the Bullet physics engine, dome (fisheye) rendering, and more API GE calls made available. Blender 2.5x -- The Recode! 2.5x -- From 2009 to August 2011: This series functions, redesign of the internal window manager and event/tool/data handling system, and new Python API. The final version of this project was Blender 2.59 in August 2011. Blender 2.6x to 2.7x -- Improvements0 码力 | 4215 页 | 227.19 MB | 1 年前3
Blender v2.92 参考手册(繁体中文版)company called Not a Number (NaN) as a spin- off of NeoGeo to further market and develop Blender. At the core of NaN was a desire to create and distribute a compact, cross-platform 3D application for free. At can play movies in-game, upgrades to the Bullet physics engine, dome (fisheye) rendering, and more API GE calls made available. Blender 2.5x -- The Recode! 2.5x -- From 2009 to August 2011: This series functions, redesign of the internal window manager and event/tool/data handling system, and new Python API. The final version of this project was Blender 2.59 in August 2011. Blender 2.6x to 2.7x -- Improvements0 码力 | 3966 页 | 203.00 MB | 1 年前3
Blender v2.93 Manualcompany called Not a Number (NaN) as a spin- off of NeoGeo to further market and develop Blender. At the core of NaN was a desire to create and distribute a compact, cross-platform 3D application for free. At can play movies in-game, upgrades to the Bullet physics engine, dome (fisheye) rendering, and more API GE calls made available. Blender 2.5x – The Recode! 2.5x – From 2009 to August 2011: This series functions, redesign of the internal window manager and event/tool/data handling system, and new Python API. The final version of this project was Blender 2.59 in August 2011. Blender 2.6x to 2.7x – Improvements0 码力 | 3962 页 | 201.40 MB | 1 年前3
Blender v2.92 参考手册(繁体中文版)company called Not a Number (NaN) as a spin- off of NeoGeo to further market and develop Blender. At the core of NaN was a desire to create and distribute a compact, cross-platform 3D application for free. At can play movies in-game, upgrades to the Bullet physics engine, dome (fisheye) rendering, and more API GE calls made available. Blender 2.5x -- The Recode! 2.5x -- From 2009 to August 2011: This series functions, redesign of the internal window manager and event/tool/data handling system, and new Python API. The final version of this project was Blender 2.59 in August 2011. Blender 2.6x to 2.7x -- Improvements0 码力 | 3868 页 | 198.83 MB | 1 年前3
Blender v2.92 Manualcompany called Not a Number (NaN) as a spin- off of NeoGeo to further market and develop Blender. At the core of NaN was a desire to create and distribute a compact, cross-platform 3D application for free. At can play movies in-game, upgrades to the Bullet physics engine, dome (fisheye) rendering, and more API GE calls made available. Blender 2.5x – The Recode! 2.5x – From 2009 to August 2011: This series functions, redesign of the internal window manager and event/tool/data handling system, and new Python API. The final version of this project was Blender 2.59 in August 2011. Blender 2.6x to 2.7x – Improvements0 码力 | 3868 页 | 198.46 MB | 1 年前3
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