Blender v2.92 参考手册(繁体中文版)a node editor. Icon Name Documentation Shader Nodes Documentation is in the Render section. Composite Nodes Documentation can be found in the Compositing section. Texture Nodes Texture Nodes are covered one blend-file to another, Blender does not make a distinction between material node groups or composite node groups. So it is Mode: 選單: Shortcut: recommended to use some naming convention that will essentially the same thing: Separate: Split out an image into its composite color channels. Combine: Re/combine an image from its composite color channels. These nodes can be used to manipulate each color0 码力 | 3966 页 | 203.00 MB | 1 年前3
Blender v2.93 Manuala node editor. Icon Name Documentation Shader Nodes Documentation is in the Render section. Composite Nodes Documentation can be found in the Compositing section. Texture Nodes Texture Nodes are covered one blend-file to another, Blender does not make a distinction between material node groups or composite node groups. So it is recommended to use some naming convention that will allow you to distinguish essentially the same thing: Separate: Split out an image into its composite color channels. Combine: Re/combine an image from its composite color channels. These nodes can be used to manipulate each color0 码力 | 3962 页 | 201.40 MB | 1 年前3
Blender v2.92 参考手册(繁体中文版)a node editor. Icon Name Documentation Shader Nodes Documentation is in the Render section. Composite Nodes Documentation can be found in the Compositing section. Texture Nodes Texture Nodes are covered one blend-file to another, Blender does not make a distinction between material node groups or composite node groups. So it is recommended to use some naming convention that will allow you to distinguish essentially the same thing: Separate: Split out an image into its composite color channels. Combine: Re/combine an image from its composite color channels. These nodes can be used to manipulate each color0 码力 | 3868 页 | 198.83 MB | 1 年前3
Blender v2.92 Manuala node editor. Icon Name Documentation Shader Nodes Documentation is in the Render section. Composite Nodes Documentation can be found in the Compositing section. Texture Nodes Texture Nodes are covered one blend-file to another, Blender does not make a distinction between material node groups or composite node groups. So it is recommended to use some naming convention that will allow you to distinguish essentially the same thing: Separate: Split out an image into its composite color channels. Combine: Re/combine an image from its composite color channels. These nodes can be used to manipulate each color0 码力 | 3868 页 | 198.46 MB | 1 年前3
Blender v3.0 Manuala node editor. Icon Name Documentation Shader Nodes Documentation is in the Render section. Composite Nodes Documentation can be found in the Compositing section. Texture Nodes Texture Nodes are covered one blend-file to another, Blender does not make a distinction between material node groups or composite node groups. So it is recommended to use some naming convention that will allow you to distinguish essentially the same thing: Separate: Split out an image into its composite color channels. Combine: Re/combine an image from its composite color channels. These nodes can be used to manipulate each color0 码力 | 4209 页 | 225.45 MB | 1 年前3
Blender v3.0 参考手册(繁体中文版)a node editor. Icon Name Documentation Shader Nodes Documentation is in the Render section. Composite Nodes Documentation can be found in the Compositing section. Texture Nodes Texture Nodes are covered one blend-file to another, Blender does not make a distinction between material node groups or composite node groups. So it is Mode: 選單: Shortcut: recommended to use some naming convention that will essentially the same thing: Separate: Split out an image into its composite color channels. Combine: Re/combine an image from its composite color channels. These nodes can be used to manipulate each color0 码力 | 4215 页 | 227.19 MB | 1 年前3
Blender v3.1 参考手册(繁体中文版)a node editor. Icon Name Documentation Shader Nodes Documentation is in the Render section. Composite Nodes Documentation can be found in the Compositing section. Texture Nodes Texture Nodes are covered one blend-file to another, Blender does not make a distinction between material node groups or composite node groups. So it is recommended to use some naming convention that will allow you to distinguish essentially the same thing: Separate: Split out an image into its composite color channels. Combine: Re/combine an image from its composite color channels. These nodes can be used to manipulate each color0 码力 | 4393 页 | 256.31 MB | 1 年前3
Blender v3.1 Manuala node editor. Icon Name Documentation Shader Nodes Documentation is in the Render section. Composite Nodes Documentation can be found in the Compositing section. Texture Nodes Texture Nodes are covered one blend-file to another, Blender does not make a distinction between material node groups or composite node groups. So it is recommended to use some naming convention that will allow you to distinguish essentially the same thing: Separate: Split out an image into its composite color channels. Combine: Re/combine an image from its composite color channels. These nodes can be used to manipulate each color0 码力 | 4386 页 | 254.56 MB | 1 年前3
Blender v3.4 参考手册(繁体中文版)a node editor. Icon Name Documentation Shader Nodes Documentation is in the Render section. Composite Nodes Documentation can be found in the Compositing section. Texture Nodes Texture Nodes are covered one blend-file to another, Blender does not make a distinction between material node groups or composite node groups. So it is recommended to use some naming convention that will allow you to distinguish Color Node RGB: HSV: HSL: Combine Color Node The Combine Color Node combines an image from its composite color channels. The node can combine multiple Color Models depending on the Mode property. 輸⼊0 码力 | 4469 页 | 258.38 MB | 1 年前3
Blender v3.2 参考手册(繁体中文版)a node editor. Icon Name Documentation Shader Nodes Documentation is in the Render section. Composite Nodes Documentation can be found in the Compositing section. Texture Nodes Texture Nodes are covered one blend-file to another, Blender does not make a distinction between material node groups or composite node groups. So it is recommended to use some naming convention that will allow you to distinguish essentially the same thing: Separate: Split out an image into its composite color channels. Combine: Re/combine an image from its composite color channels. These nodes can be used to manipulate each color0 码力 | 4355 页 | 255.63 MB | 1 年前3
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