Blender NIF Plugin Documentation
Release 2.6.0a0.dev4corrections can be effected. Geometry Mesh Geometry Double Sided Mesh UV Unwrapping/Mapping Vertex Color Vertex Alpha Mesh Geometry The following section deals with Object [https://docs.blender.org/a format only support one UV layer Vertex Color Example: 1. Create a mesh-object. 2. Switch to Vertex Paint mode, this automatically adds a base vertex color layer. 3. Apply the desired vertex colors supports a single color per vertex, whereas Blender vertex color per face vertex. Blender treats the vertex as if the faces had been split apart, each face can have a different color for that vertex. This0 码力 | 112 页 | 107.36 KB | 1 年前3
Blender NIF Plugin Documentation
Release 2.6.0a0.dev4format only support one UV layer Vertex Color Example: 1. Create a mesh-object. 2. Switch to Vertex Paint mode, this automatically adds a base vertex color layer. 3. Apply the desired vertex colors supports a single color per vertex, whereas Blender vertex color per face vertex. • Blender treats the vertex as if the faces had been split apart, each face can have a different color for that vertex. same way as vertex color. The only difference is that vertex alpha use grey scale. Example: 1. Create a mesh-object. 2. Switch to Vertex Paint mode, If there are no vertex color layers this will create0 码力 | 81 页 | 267.59 KB | 1 年前3
Blender NIF Plugin
Release 2.6.0a0.dev4corrections can be affected. Geometry Mesh Geometry Double-Sided Mesh UV Unwrapping/Mapping Vertex Color Vertex Alpha Mesh Geometry The following section deals with Object [https://docs.blender.org/a y.types.MeshTextureFaceLayer], most versions of the Nif format only support one UV layer Vertex Color Example: 1. Create a mesh-object. 2. Switch to Vertex Paint mode, this automatically adds a base colouring [http://i211.photobucket.com/albums/bb189/NifTools/Blender/documentation/per_face_vertex_color.jpg] On export, the scripts will take an average of colours. Vertex Alpha Vertex alpha is handled0 码力 | 113 页 | 102.69 KB | 1 年前3
Blender v2.93 Manualcampaign sought to raise €100,000 so that the Foundation could buy the rights to the Blender source code and intellectual property rights from the NaN investors and subsequently release Blender to the open Geometry nodes, primitive add tool, sculpting improvements, Grease Pencil curve editing, Cycles vertex color baking, APIC fluid simulations, Video Sequencer improvements, and much more. 2.93 – June 2021: New computer, are allowed to make no copies, and never see the source code. Free software allows incredible freedom to the end user. Since the source code is universally available, there are also many more chances0 码力 | 3962 页 | 201.40 MB | 1 年前3
Blender v2.92 Manualcampaign sought to raise €100,000 so that the Foundation could buy the rights to the Blender source code and intellectual property rights from the NaN investors and subsequently release Blender to the open Geometry nodes, primitive add tool, sculpting improvements, Grease Pencil curve editing, Cycles vertex color baking, APIC fluid simulations, video sequencer improvements, and much more. About Free Software computer, are allowed to make no copies, and never see the source code. Free software allows incredible freedom to the end user. Since the source code is universally available, there are also many more chances0 码力 | 3868 页 | 198.46 MB | 1 年前3
Blender v2.92 参考手册(繁体中文版)campaign sought to raise €100,000 so that the Foundation could buy the rights to the Blender source code and intellectual property rights from the NaN investors and subsequently release Blender to the open Geometry nodes, primitive add tool, sculpting improvements, Grease Pencil curve editing, Cycles vertex color baking, APIC fluid simulations, video sequencer improvements, and much more. About Free Software computer, are allowed to make no copies, and never see the source code. Free software allows incredible freedom to the end user. Since the source code is universally available, there are also many more chances0 码力 | 3868 页 | 198.83 MB | 1 年前3
Blender v2.92 参考手册(繁体中文版)campaign sought to raise €100,000 so that the Foundation could buy the rights to the Blender source code and intellectual property rights from the NaN investors and subsequently release Blender to the open Geometry nodes, primitive add tool, sculpting improvements, Grease Pencil curve editing, Cycles vertex color baking, APIC fluid simulations, Video Sequencer improvements, and much more. 2.93 -- June 2021: computer, are allowed to make no copies, and never see the source code. Free software allows incredible freedom to the end user. Since the source code is universally available, there are also many more chances0 码力 | 3966 页 | 203.00 MB | 1 年前3
Blender v3.0 Manualcampaign sought to raise €100,000 so that the Foundation could buy the rights to the Blender source code and intellectual property rights from the NaN investors and subsequently release Blender to the open Geometry nodes, primitive add tool, sculpting improvements, Grease Pencil curve editing, Cycles vertex color baking, APIC fluid simulations, Video Sequencer improvements, and much more. 2.93 – June 2021: New computer, are allowed to make no copies, and never see the source code. Free software allows incredible freedom to the end user. Since the source code is universally available, there are also many more chances0 码力 | 4209 页 | 225.45 MB | 1 年前3
Blender NIF Plugin
Release 2.6.0a0.dev4multiple MeshTextureFaceLayer, most versions of the Nif format only support one UV layer Vertex Color Example: 1. Create a mesh-object. 2. Switch to Vertex Paint mode, this automatically adds a base just as you would for Vertex Color Notes: • Vertex alpha must use the second vertex color layer, even if there is no color applied in first color layer the default color layer must be in place. 1.4 Refraction. • Greyscale to Palette Alpha Greyscale to Palette Alpha. • Greyscale to Palette Color Greyscale to Palette Color. • Hair Soft Lighting Keeps from going too bright under lights (hair shader only).0 码力 | 81 页 | 266.16 KB | 1 年前3
Blender v3.0 参考手册(繁体中文版)campaign sought to raise €100,000 so that the Foundation could buy the rights to the Blender source code and intellectual property rights from the NaN investors and subsequently release Blender to the open Geometry nodes, primitive add tool, sculpting improvements, Grease Pencil curve editing, Cycles vertex color baking, APIC fluid simulations, Video Sequencer improvements, and much more. 2.93 -- June 2021: computer, are allowed to make no copies, and never see the source code. Free software allows incredible freedom to the end user. Since the source code is universally available, there are also many more chances0 码力 | 4215 页 | 227.19 MB | 1 年前3
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