Blender v2.93 Manualretopology, multiple additional mattes, distort and filter nodes, modeling and animation improvements, better painting with multiple brushes, fluid particles, proxy objects, Sequencer rewrite, and post- production improvements in reflections, AO, and render baking, a Mesh Deform modifier for muscles and such, better animation support via armature tools and drawing, skinning, constraints and a colorful Action Editor along with an improved motion tracker, OpenColorIO, Cycles improvements, Sequencer improvements, better mesh tools (Inset and Bevel were improved), new keying nodes, sculpt masking, Collada improvements0 码力 | 3962 页 | 201.40 MB | 1 年前3
Blender v2.92 参考手册(繁体中文版)retopology, multiple additional mattes, distort and filter nodes, modeling and animation improvements, better painting with multiple brushes, fluid particles, proxy objects, Sequencer rewrite, and post- production improvements in reflections, AO, and render baking, a Mesh Deform modifier for muscles and such, better animation support via armature tools and drawing, skinning, constraints and a colorful Action Editor along with an improved motion tracker, OpenColorIO, Cycles improvements, Sequencer improvements, better mesh tools (Inset and Bevel were improved), new keying nodes, sculpt masking, Collada improvements0 码力 | 3966 页 | 203.00 MB | 1 年前3
Blender v2.92 Manualretopology, multiple additional mattes, distort and filter nodes, modeling and animation improvements, better painting with multiple brushes, fluid particles, proxy objects, Sequencer rewrite, and post- production improvements in reflections, AO, and render baking, a Mesh Deform modifier for muscles and such, better animation support via armature tools and drawing, skinning, constraints and a colorful Action Editor along with an improved motion tracker, OpenColorIO, Cycles improvements, Sequencer improvements, better mesh tools (Inset and Bevel were improved), new keying nodes, sculpt masking, Collada improvements0 码力 | 3868 页 | 198.46 MB | 1 年前3
Blender v2.92 参考手册(繁体中文版)retopology, multiple additional mattes, distort and filter nodes, modeling and animation improvements, better painting with multiple brushes, fluid particles, proxy objects, Sequencer rewrite, and post- production improvements in reflections, AO, and render baking, a Mesh Deform modifier for muscles and such, better animation support via armature tools and drawing, skinning, constraints and a colorful Action Editor along with an improved motion tracker, OpenColorIO, Cycles improvements, Sequencer improvements, better mesh tools (Inset and Bevel were improved), new keying nodes, sculpt masking, Collada improvements0 码力 | 3868 页 | 198.83 MB | 1 年前3
Blender v3.0 Manualretopology, multiple additional mattes, distort and filter nodes, modeling and animation improvements, better painting with multiple brushes, fluid particles, proxy objects, Sequencer rewrite, and post- production improvements in reflections, AO, and render baking, a Mesh Deform modifier for muscles and such, better animation support via armature tools and drawing, skinning, constraints and a colorful Action Editor along with an improved motion tracker, OpenColorIO, Cycles improvements, Sequencer improvements, better mesh tools (Inset and Bevel were improved), new keying nodes, sculpt masking, Collada improvements0 码力 | 4209 页 | 225.45 MB | 1 年前3
Blender v3.0 参考手册(繁体中文版)retopology, multiple additional mattes, distort and filter nodes, modeling and animation improvements, better painting with multiple brushes, fluid particles, proxy objects, Sequencer rewrite, and post- production improvements in reflections, AO, and render baking, a Mesh Deform modifier for muscles and such, better animation support via armature tools and drawing, skinning, constraints and a colorful Action Editor along with an improved motion tracker, OpenColorIO, Cycles improvements, Sequencer improvements, better mesh tools (Inset and Bevel were improved), new keying nodes, sculpt masking, Collada improvements0 码力 | 4215 页 | 227.19 MB | 1 年前3
Blender v3.4 Manualretopology, multiple additional mattes, distort and filter nodes, modeling and animation improvements, better painting with multiple brushes, fluid particles, proxy objects, Sequencer rewrite, and post- production improvements in reflections, AO, and render baking, a Mesh Deform modifier for muscles and such, better animation support via armature tools and drawing, skinning, constraints and a colorful Action Editor along with an improved motion tracker, OpenColorIO, Cycles improvements, Sequencer improvements, better mesh tools (Inset and Bevel were improved), new keying nodes, sculpt masking, Collada improvements0 码力 | 4462 页 | 256.59 MB | 1 年前3
Blender v3.4 参考手册(繁体中文版)retopology, multiple additional mattes, distort and filter nodes, modeling and animation improvements, better painting with multiple brushes, fluid particles, proxy objects, Sequencer rewrite, and post- production improvements in reflections, AO, and render baking, a Mesh Deform modifier for muscles and such, better animation support via armature tools and drawing, skinning, constraints and a colorful Action Editor along with an improved motion tracker, OpenColorIO, Cycles improvements, Sequencer improvements, better mesh tools (Inset and Bevel were improved), new keying nodes, sculpt masking, Collada improvements0 码力 | 4469 页 | 258.38 MB | 1 年前3
Blender v3.3 Manualretopology, multiple additional mattes, distort and filter nodes, modeling and animation improvements, better painting with multiple brushes, fluid particles, proxy objects, Sequencer rewrite, and post- production improvements in reflections, AO, and render baking, a Mesh Deform modifier for muscles and such, better animation support via armature tools and drawing, skinning, constraints and a colorful Action Editor along with an improved motion tracker, OpenColorIO, Cycles improvements, Sequencer improvements, better mesh tools (Inset and Bevel were improved), new keying nodes, sculpt masking, Collada improvements0 码力 | 4462 页 | 257.85 MB | 1 年前3
Blender v3.3 参考手册(繁体中文版)retopology, multiple additional mattes, distort and filter nodes, modeling and animation improvements, better painting with multiple brushes, fluid particles, proxy objects, Sequencer rewrite, and post- production improvements in reflections, AO, and render baking, a Mesh Deform modifier for muscles and such, better animation support via armature tools and drawing, skinning, constraints and a colorful Action Editor along with an improved motion tracker, OpenColorIO, Cycles improvements, Sequencer improvements, better mesh tools (Inset and Bevel were improved), new keying nodes, sculpt masking, Collada improvements0 码力 | 4464 页 | 259.55 MB | 1 年前3
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