 Blender NIF Plugin Documentation
Release 2.6.0a0.dev4[http://niftools.sf.net/forums] Contents: User Documentation Developer Documentation Authors Contributing Changes License Indices and tables Index Module Index Search Page User Documentation Warning User documentation Bones The maximum number of bone weight values that can be applied to a single vertex. Force DDS Changes the suffix for the texture file path in the nif to use .dds Scene The follow section outlines Scene blender.org/api/blender_python_api_2_72_release/bpy.types.Object.html#bpy.types.Object] which are of type ‘MESH’, containing Mesh Data(Mesh-Object) Each Object [https://docs.blender.org/api/blender_py0 码力 | 112 页 | 107.36 KB | 1 年前3 Blender NIF Plugin Documentation
Release 2.6.0a0.dev4[http://niftools.sf.net/forums] Contents: User Documentation Developer Documentation Authors Contributing Changes License Indices and tables Index Module Index Search Page User Documentation Warning User documentation Bones The maximum number of bone weight values that can be applied to a single vertex. Force DDS Changes the suffix for the texture file path in the nif to use .dds Scene The follow section outlines Scene blender.org/api/blender_python_api_2_72_release/bpy.types.Object.html#bpy.types.Object] which are of type ‘MESH’, containing Mesh Data(Mesh-Object) Each Object [https://docs.blender.org/api/blender_py0 码力 | 112 页 | 107.36 KB | 1 年前3
 Blender NIF Plugin
Release 2.6.0a0.dev4[http://niftools.sf.net/forums] Contents: User Documentation Developer Documentation Authors Contributing Changes License Indices and tables Index Module Index Search Page User Documentation Warning User documentation Bones The maximum number of bone weight values that can be applied to a single vertex. Force DDS Changes the suffix for the texture file path in the nif to use .dds Scene The following section outlines blender.org/api/blender_python_api_2_72_release/bpy.types.Object.html#bpy.types.Object] which are of type ‘MESH’, containing Mesh Data(Mesh-Object) Each Object [https://docs.blender.org/api/blender_py0 码力 | 113 页 | 102.69 KB | 1 年前3 Blender NIF Plugin
Release 2.6.0a0.dev4[http://niftools.sf.net/forums] Contents: User Documentation Developer Documentation Authors Contributing Changes License Indices and tables Index Module Index Search Page User Documentation Warning User documentation Bones The maximum number of bone weight values that can be applied to a single vertex. Force DDS Changes the suffix for the texture file path in the nif to use .dds Scene The following section outlines blender.org/api/blender_python_api_2_72_release/bpy.types.Object.html#bpy.types.Object] which are of type ‘MESH’, containing Mesh Data(Mesh-Object) Each Object [https://docs.blender.org/api/blender_py0 码力 | 113 页 | 102.69 KB | 1 年前3
 Blender NIF Plugin
Release 2.6.0a0.dev4CONTENTS 1 User Documentation 3 2 Developer Documentation 27 3 Authors 47 4 Contributing 49 5 Changes 51 6 License 75 7 Indices and tables 77 i ii Blender NIF Plugin, Release 2.6.0a0.dev4 Warning: Bones The maximum number of bone weight values that can be applied to a single vertex. Force DDS Changes the suffix for the texture file path in the nif to use .dds 1.4.2 Scene The following section outlines changing the code until it passes. The advantages of TDD is: • It gives us quick feedback when changes arise. • Constantly testing the code to ensure that it is doing what is meant to do, no assumptions0 码力 | 81 页 | 266.16 KB | 1 年前3 Blender NIF Plugin
Release 2.6.0a0.dev4CONTENTS 1 User Documentation 3 2 Developer Documentation 27 3 Authors 47 4 Contributing 49 5 Changes 51 6 License 75 7 Indices and tables 77 i ii Blender NIF Plugin, Release 2.6.0a0.dev4 Warning: Bones The maximum number of bone weight values that can be applied to a single vertex. Force DDS Changes the suffix for the texture file path in the nif to use .dds 1.4.2 Scene The following section outlines changing the code until it passes. The advantages of TDD is: • It gives us quick feedback when changes arise. • Constantly testing the code to ensure that it is doing what is meant to do, no assumptions0 码力 | 81 页 | 266.16 KB | 1 年前3
 Blender NIF Plugin Documentation
Release 2.6.0a0.dev4Contents 1 User Documentation 3 2 Developer Documentation 27 3 Authors 47 4 Contributing 49 5 Changes 51 6 License 75 7 Indices and tables 77 i ii Blender NIF Plugin Documentation, Release 2.6.0a0 Bones The maximum number of bone weight values that can be applied to a single vertex. Force DDS Changes the suffix for the texture file path in the nif to use .dds 1.4.2 Scene The follow section outlines changing the code until it passes. The advantages of TDD is: • It gives us quick feedback when changes arises. 27 Blender NIF Plugin Documentation, Release 2.6.0a0.dev4 • Constantly testing the code0 码力 | 81 页 | 267.59 KB | 1 年前3 Blender NIF Plugin Documentation
Release 2.6.0a0.dev4Contents 1 User Documentation 3 2 Developer Documentation 27 3 Authors 47 4 Contributing 49 5 Changes 51 6 License 75 7 Indices and tables 77 i ii Blender NIF Plugin Documentation, Release 2.6.0a0 Bones The maximum number of bone weight values that can be applied to a single vertex. Force DDS Changes the suffix for the texture file path in the nif to use .dds 1.4.2 Scene The follow section outlines changing the code until it passes. The advantages of TDD is: • It gives us quick feedback when changes arises. 27 Blender NIF Plugin Documentation, Release 2.6.0a0.dev4 • Constantly testing the code0 码力 | 81 页 | 267.59 KB | 1 年前3
 Blender v2.93 Manualcan play movies in-game, upgrades to the Bullet physics engine, dome (fisheye) rendering, and more API GE calls made available. Blender 2.5x – The Recode! 2.5x – From 2009 to August 2011: This series functions, redesign of the internal window manager and event/tool/data handling system, and new Python API. The final version of this project was Blender 2.59 in August 2011. Blender 2.6x to 2.7x – Improvements modifier to simulate ocean and foam, new add-ons, bug fixes, and more extensions added for the Python API. 2.62 – February 2012: The Carve library was added to improve Boolean operations, support for object0 码力 | 3962 页 | 201.40 MB | 1 年前3 Blender v2.93 Manualcan play movies in-game, upgrades to the Bullet physics engine, dome (fisheye) rendering, and more API GE calls made available. Blender 2.5x – The Recode! 2.5x – From 2009 to August 2011: This series functions, redesign of the internal window manager and event/tool/data handling system, and new Python API. The final version of this project was Blender 2.59 in August 2011. Blender 2.6x to 2.7x – Improvements modifier to simulate ocean and foam, new add-ons, bug fixes, and more extensions added for the Python API. 2.62 – February 2012: The Carve library was added to improve Boolean operations, support for object0 码力 | 3962 页 | 201.40 MB | 1 年前3
 Blender v2.92 参考手册(繁体中文版)can play movies in-game, upgrades to the Bullet physics engine, dome (fisheye) rendering, and more API GE calls made available. Blender 2.5x -- The Recode! 2.5x -- From 2009 to August 2011: This series functions, redesign of the internal window manager and event/tool/data handling system, and new Python API. The final version of this project was Blender 2.59 in August 2011. Blender 2.6x to 2.7x -- Improvements modifier to simulate ocean and foam, new add-ons, bug fixes, and more extensions added for the Python API. 2.62 -- February 2012: The Carve library was added to improve Boolean operations, support for object0 码力 | 3966 页 | 203.00 MB | 1 年前3 Blender v2.92 参考手册(繁体中文版)can play movies in-game, upgrades to the Bullet physics engine, dome (fisheye) rendering, and more API GE calls made available. Blender 2.5x -- The Recode! 2.5x -- From 2009 to August 2011: This series functions, redesign of the internal window manager and event/tool/data handling system, and new Python API. The final version of this project was Blender 2.59 in August 2011. Blender 2.6x to 2.7x -- Improvements modifier to simulate ocean and foam, new add-ons, bug fixes, and more extensions added for the Python API. 2.62 -- February 2012: The Carve library was added to improve Boolean operations, support for object0 码力 | 3966 页 | 203.00 MB | 1 年前3
 Blender v2.92 Manualcan play movies in-game, upgrades to the Bullet physics engine, dome (fisheye) rendering, and more API GE calls made available. Blender 2.5x – The Recode! 2.5x – From 2009 to August 2011: This series functions, redesign of the internal window manager and event/tool/data handling system, and new Python API. The final version of this project was Blender 2.59 in August 2011. Blender 2.6x to 2.7x – Improvements modifier to simulate ocean and foam, new add-ons, bug fixes, and more extensions added for the Python API. 2.62 – February 2012: The Carve library was added to improve Boolean operations, support for object0 码力 | 3868 页 | 198.46 MB | 1 年前3 Blender v2.92 Manualcan play movies in-game, upgrades to the Bullet physics engine, dome (fisheye) rendering, and more API GE calls made available. Blender 2.5x – The Recode! 2.5x – From 2009 to August 2011: This series functions, redesign of the internal window manager and event/tool/data handling system, and new Python API. The final version of this project was Blender 2.59 in August 2011. Blender 2.6x to 2.7x – Improvements modifier to simulate ocean and foam, new add-ons, bug fixes, and more extensions added for the Python API. 2.62 – February 2012: The Carve library was added to improve Boolean operations, support for object0 码力 | 3868 页 | 198.46 MB | 1 年前3
 Blender v2.92 参考手册(繁体中文版)can play movies in-game, upgrades to the Bullet physics engine, dome (fisheye) rendering, and more API GE calls made available. Blender 2.5x -- The Recode! 2.5x -- From 2009 to August 2011: This series functions, redesign of the internal window manager and event/tool/data handling system, and new Python API. The final version of this project was Blender 2.59 in August 2011. Blender 2.6x to 2.7x -- Improvements modifier to simulate ocean and foam, new add-ons, bug fixes, and more extensions added for the Python API. 2.62 -- February 2012: The Carve library was added to improve Boolean operations, support for object0 码力 | 3868 页 | 198.83 MB | 1 年前3 Blender v2.92 参考手册(繁体中文版)can play movies in-game, upgrades to the Bullet physics engine, dome (fisheye) rendering, and more API GE calls made available. Blender 2.5x -- The Recode! 2.5x -- From 2009 to August 2011: This series functions, redesign of the internal window manager and event/tool/data handling system, and new Python API. The final version of this project was Blender 2.59 in August 2011. Blender 2.6x to 2.7x -- Improvements modifier to simulate ocean and foam, new add-ons, bug fixes, and more extensions added for the Python API. 2.62 -- February 2012: The Carve library was added to improve Boolean operations, support for object0 码力 | 3868 页 | 198.83 MB | 1 年前3
 Blender v3.0 Manualcan play movies in-game, upgrades to the Bullet physics engine, dome (fisheye) rendering, and more API GE calls made available. Blender 2.5x – The Recode! 2.5x – From 2009 to August 2011: This series functions, redesign of the internal window manager and event/tool/data handling system, and new Python API. The final version of this project was Blender 2.59 in August 2011. Blender 2.6x to 2.7x – Improvements modifier to simulate ocean and foam, new add-ons, bug fixes, and more extensions added for the Python API. 2.62 – February 2012: The Carve library was added to improve Boolean operations, support for object0 码力 | 4209 页 | 225.45 MB | 1 年前3 Blender v3.0 Manualcan play movies in-game, upgrades to the Bullet physics engine, dome (fisheye) rendering, and more API GE calls made available. Blender 2.5x – The Recode! 2.5x – From 2009 to August 2011: This series functions, redesign of the internal window manager and event/tool/data handling system, and new Python API. The final version of this project was Blender 2.59 in August 2011. Blender 2.6x to 2.7x – Improvements modifier to simulate ocean and foam, new add-ons, bug fixes, and more extensions added for the Python API. 2.62 – February 2012: The Carve library was added to improve Boolean operations, support for object0 码力 | 4209 页 | 225.45 MB | 1 年前3
 Blender v3.0 参考手册(繁体中文版)can play movies in-game, upgrades to the Bullet physics engine, dome (fisheye) rendering, and more API GE calls made available. Blender 2.5x -- The Recode! 2.5x -- From 2009 to August 2011: This series functions, redesign of the internal window manager and event/tool/data handling system, and new Python API. The final version of this project was Blender 2.59 in August 2011. Blender 2.6x to 2.7x -- Improvements modifier to simulate ocean and foam, new add-ons, bug fixes, and more extensions added for the Python API. 2.62 -- February 2012: The Carve library was added to improve Boolean operations, support for object0 码力 | 4215 页 | 227.19 MB | 1 年前3 Blender v3.0 参考手册(繁体中文版)can play movies in-game, upgrades to the Bullet physics engine, dome (fisheye) rendering, and more API GE calls made available. Blender 2.5x -- The Recode! 2.5x -- From 2009 to August 2011: This series functions, redesign of the internal window manager and event/tool/data handling system, and new Python API. The final version of this project was Blender 2.59 in August 2011. Blender 2.6x to 2.7x -- Improvements modifier to simulate ocean and foam, new add-ons, bug fixes, and more extensions added for the Python API. 2.62 -- February 2012: The Carve library was added to improve Boolean operations, support for object0 码力 | 4215 页 | 227.19 MB | 1 年前3
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