积分充值
 首页
前端开发
AngularDartElectronFlutterHTML/CSSJavaScriptReactSvelteTypeScriptVue.js构建工具
后端开发
.NetC#C++C语言DenoffmpegGoIdrisJavaJuliaKotlinLeanMakefilenimNode.jsPascalPHPPythonRISC-VRubyRustSwiftUML其它语言区块链开发测试微服务敏捷开发架构设计汇编语言
数据库
Apache DorisApache HBaseCassandraClickHouseFirebirdGreenplumMongoDBMySQLPieCloudDBPostgreSQLRedisSQLSQLiteTiDBVitess数据库中间件数据库工具数据库设计
系统运维
AndroidDevOpshttpdJenkinsLinuxPrometheusTraefikZabbix存储网络与安全
云计算&大数据
Apache APISIXApache FlinkApache KarafApache KyuubiApache OzonedaprDockerHadoopHarborIstioKubernetesOpenShiftPandasrancherRocketMQServerlessService MeshVirtualBoxVMWare云原生CNCF机器学习边缘计算
综合其他
BlenderGIMPKiCadKritaWeblate产品与服务人工智能亿图数据可视化版本控制笔试面试
文库资料
前端
AngularAnt DesignBabelBootstrapChart.jsCSS3EchartsElectronHighchartsHTML/CSSHTML5JavaScriptJerryScriptJestReactSassTypeScriptVue前端工具小程序
后端
.NETApacheC/C++C#CMakeCrystalDartDenoDjangoDubboErlangFastifyFlaskGinGoGoFrameGuzzleIrisJavaJuliaLispLLVMLuaMatplotlibMicronautnimNode.jsPerlPHPPythonQtRPCRubyRustR语言ScalaShellVlangwasmYewZephirZig算法
移动端
AndroidAPP工具FlutterFramework7HarmonyHippyIoniciOSkotlinNativeObject-CPWAReactSwiftuni-appWeex
数据库
ApacheArangoDBCassandraClickHouseCouchDBCrateDBDB2DocumentDBDorisDragonflyDBEdgeDBetcdFirebirdGaussDBGraphGreenPlumHStreamDBHugeGraphimmudbIndexedDBInfluxDBIoTDBKey-ValueKitDBLevelDBM3DBMatrixOneMilvusMongoDBMySQLNavicatNebulaNewSQLNoSQLOceanBaseOpenTSDBOracleOrientDBPostgreSQLPrestoDBQuestDBRedisRocksDBSequoiaDBServerSkytableSQLSQLiteTiDBTiKVTimescaleDBYugabyteDB关系型数据库数据库数据库ORM数据库中间件数据库工具时序数据库
云计算&大数据
ActiveMQAerakiAgentAlluxioAntreaApacheApache APISIXAPISIXBFEBitBookKeeperChaosChoerodonCiliumCloudStackConsulDaprDataEaseDC/OSDockerDrillDruidElasticJobElasticSearchEnvoyErdaFlinkFluentGrafanaHadoopHarborHelmHudiInLongKafkaKnativeKongKubeCubeKubeEdgeKubeflowKubeOperatorKubernetesKubeSphereKubeVelaKumaKylinLibcloudLinkerdLonghornMeiliSearchMeshNacosNATSOKDOpenOpenEBSOpenKruiseOpenPitrixOpenSearchOpenStackOpenTracingOzonePaddlePaddlePolicyPulsarPyTorchRainbondRancherRediSearchScikit-learnServerlessShardingSphereShenYuSparkStormSupersetXuperChainZadig云原生CNCF人工智能区块链数据挖掘机器学习深度学习算法工程边缘计算
UI&美工&设计
BlenderKritaSketchUI设计
网络&系统&运维
AnsibleApacheAWKCeleryCephCI/CDCurveDevOpsGoCDHAProxyIstioJenkinsJumpServerLinuxMacNginxOpenRestyPrometheusServertraefikTrafficUnixWindowsZabbixZipkin安全防护系统内核网络运维监控
综合其它
文章资讯
 上传文档  发布文章  登录账户
IT文库
  • 综合
  • 文档
  • 文章

无数据

分类

全部后端开发(106)C++(106)Conan(34)

语言

全部英语(105)中文(简体)(1)

格式

全部PDF文档 PDF(105)PPT文档 PPT(1)
 
本次搜索耗时 0.014 秒,为您找到相关结果约 106 个.
  • 全部
  • 后端开发
  • C++
  • Conan
  • 全部
  • 英语
  • 中文(简体)
  • 全部
  • PDF文档 PDF
  • PPT文档 PPT
  • 默认排序
  • 最新排序
  • 页数排序
  • 大小排序
  • 全部时间
  • 最近一天
  • 最近一周
  • 最近一个月
  • 最近三个月
  • 最近半年
  • 最近一年
  • pdf文档 Performance Engineering: Being Friendly to Your Hardware

    Being Friendly to Your Hardware Performance Engineering A gentle introduction to hardware for software engineers 2Where does C++ run? 3On an abstract C++ machine 4On an abstract C++ machine? specialty instructions, on-core and off- core accelerators • Data layout: both software and hardware characteristics 84 src dst • Alignment: source and destination • Size • Direction • LinearityExample
    0 码力 | 111 页 | 2.23 MB | 6 月前
    3
  • pdf文档 Just-in-Time Compilation - J F Bastien - CppCon 2020

    faster, especially if they are compiled into a form that is directly executable on the underlying hardware. Static compilation can also devote an arbitrary amount of time to program analysis and optimization faster, especially if they are compiled into a form that is directly executable on the underlying hardware. Static compilation can also devote an arbitrary amount of time to program analysis and optimization faster, especially if they are compiled into a form that is directly executable on the underlying hardware. Static compilation can also devote an arbitrary amount of time to program analysis and optimization
    0 码力 | 111 页 | 3.98 MB | 6 月前
    3
  • pdf文档 Building Effective Embedded Systems: Architectural Best Practices

    layer from the hardware layerSeparate the logic layer from the hardware layer Application Layer Drivers handling LayerProcesses & Logics Separate the logic layer from the hardware layer Application Application Layer Drivers handling LayerProcesses & Logics Hardware Handling Separate the logic layer from the hardware layer Application Layer Drivers handling LayerHow are we going to test it?Probably GetNextTrafficLightLogic SetTrafficLightLogic Hardware SetTrafficLightA unit testUnit tests encourage us to keep the code simpler (Try to mock as little as possible)How Hardware tests should look like Init Write
    0 码力 | 241 页 | 2.28 MB | 6 月前
    3
  • pdf文档 ethercat stack

    for process data handling ▶ Provides calls for interrupt control ▶ Calls interface on interrupts ▶ Hardware concrete to the abstraction Michael Caisse Using C libraries in your Modern C++ Embedded Project libraries in your Modern C++ Embedded Project ciere.com Some Goals ▶ Testability ▶ Simulation ▶ Hardware agnostic Michael Caisse Using C libraries in your Modern C++ Embedded Project ciere.com Layered Caisse Using C libraries in your Modern C++ Embedded Project main things slushie_apphardware::hardware> app; extern "C" { void process_app(TOBJ7000 *pdo_in, TOBJ6000 *pdo_out) { auto config = t
    0 码力 | 65 页 | 2.54 MB | 6 月前
    3
  • pdf文档 Back to Basics: The Abstract Machine

    step-by-step execution of programs; they are abstract because they omit the many details of real (hardware) machines. Abstract machines provide an intermediate language stage for compilation. They bridge N G What is an Abstract Machine? “A processor design which is not intended to be implemented as hardware, but which is the notional executor of a particular intermediate language (abstract machine language) Machine? “The C++ abstract machine is a portable abstraction of your operating system, kernel and hardware. The abstract machine is the intermediary between your C++ program and the system that it is run
    0 码力 | 91 页 | 538.90 KB | 6 月前
    3
  • pdf文档 C++ in the Developing World, Why it Matters

    the journey. • I am passionate about energy efficient computing and making the most out of older hardware, researching different platforms, tools and how to bridge different worlds and peoples together talk is an exploration of the importance of C++ as a language for writing efficient code for older hardware which is easier to access in the developing world. • It will also look into the C++ language as that everyone from a “Poor” country is “Poor” and everyone from a “Rich” Country is “Rich” Older Hardware • As TIME has progressed, Techology has improved to make SMALLER electrical components. • Meaning
    0 码力 | 8 页 | 177.52 KB | 6 月前
    3
  • pdf文档 Single Producer Single Consumer Lock-free FIFO From the Ground Up

    ::size_t>::is_always_lock_free); alignas(std::hardware_destructive_interference_size) std::atomic pushCursor_; alignas(std::hardware_destructive_interference_size) std::atomic t> popCursor_; /// Padding to avoid false sharing with adjacent objects char padding_[std::hardware_destructive_interference_size - sizeof(std::size_t)]; auto full(std::size_t pushCursor, std::size_t always_lock_free); alignas(std::hardware_destructive_interference_size) atomic pushCursor_; /// Exclusive to the push thread alignas(std::hardware_destructive_interference_size) std::size_t
    0 码力 | 51 页 | 546.30 KB | 6 月前
    3
  • pdf文档 Branchless Programming in C++

    Efficiency and performance ● Understanding the hardware and using it efficiently – Computing resources of a CPU – Pipelining – Branch prediction and hardware loop unrolling ● Conditional code vs efficiency evaluations/second ● Optimized: 570M evaluations/secondBranchless Computing 5 USE ALL OF THE CPU HARDWARE ALL THE TIME ● What determines performance? ● Optimal algorithm: – get the result with minimal minimal work ● Efficient use of language: – do not do any unnecessary work ● Efficient use of hardware – use all available resources – at the same time – all the timeBranchless Computing 6 GLOSSARY OF
    0 码力 | 61 页 | 9.08 MB | 6 月前
    3
  • pdf文档 Back to Basics: Concurrency

    the deal is, you only get an increase in performance, if you know how to take advantage of your hardware. Perhaps you have also heard something about the free lunch being over for programmers? In this Conversation (3/3) Each person is competing for a resource I don’t know who these people are??Does our hardware support Concurrency? Brief Architecture History 27Moore’s Law (1/2) 28 ● Around 1965 Gordon together • Heat becomes a problem • Energy consumption increases • (i.e. Dennard Scaling) So the hardware industry has adapted (effectively keeping Moore’s Law accurate) We have more smaller cpus (i
    0 码力 | 141 页 | 6.02 MB | 6 月前
    3
  • pdf文档 Interesting Upcoming Features from Low Latency, Parallelism and Concurrency

    atomic_fetch_min // Member functions on atomic }Performance Considerations & Benchmark Results Hardware support can be significantly faster CAS loops have higher contention But optimized CAS can be fmaximum_num: Treat NaNs as missing data, -0 < +0. Hardware Support ● Many GPUs have native atomic float min/max ● CPU support growing (e.g. ARM v8.1) ● Hardware treats -0 < +0 and NaN as "missing data"Atomic Native atomic operations vs. CAS loops New atomic float min/max operations Semantics close to hardware capabilities Significant performance benefits Additional functions for more specific needsHazard
    0 码力 | 56 页 | 514.85 KB | 6 月前
    3
共 106 条
  • 1
  • 2
  • 3
  • 4
  • 5
  • 6
  • 11
前往
页
相关搜索词
PerformanceEngineeringBeingFriendlytoYourHardwareJustinTimeCompilationBastienCppCon2020BuildingEffectiveEmbeddedSystemsArchitecturalBestPracticesethercatstackBackBasicsTheAbstractMachineC++theDevelopingWorldWhyitMattersSingleProducerConsumerLockfreeFIFOFromGroundUpBranchlessProgrammingConcurrencyInterestingUpcomingFeaturesfromLowLatencyParallelismand
IT文库
关于我们 文库协议 联系我们 意见反馈 免责声明
本站文档数据由用户上传或本站整理自互联网,不以营利为目的,供所有人免费下载和学习使用。如侵犯您的权益,请联系我们进行删除。
IT文库 ©1024 - 2025 | 站点地图
Powered By MOREDOC AI v3.3.0-beta.70
  • 关注我们的公众号【刻舟求荐】,给您不一样的精彩
    关注我们的公众号【刻舟求荐】,给您不一样的精彩