Overload Resolutioncategories) ■ array to pointer conversion ■ function to pointer conversion ○ qualification adjustments (3) ■ qualification conversion (adding const or volatile) ■ function pointer conversion (new in ■ pointer-to-member conversion ■ boolean conversion 25Overload Resolution ● Qualification Adjustments (category 3) ○ qualification conversion -- const or volatile can be added to any pointer data Conversions In Ranking Order ○ no conversion (1-3) ■ exact match, lvalue transformations, qualification adjustments ○ numeric promotion (4) ■ integral promotions, floating point promotions ○ numeric conversion0 码力 | 55 页 | 209.57 KB | 6 月前3
min max and Morea named parameter type. �Avoid expensive copies via call/return by ref-to-const. • After these adjustments we have: � template< class T > T const & min( T const & a, T const & b ) { return a < b ? a :0 码力 | 8 页 | 2.48 MB | 6 月前3
Class LayoutDewhurst and Daniel Saks A Traditional Implementation One early implementation stored delta adjustments for the this pointer in the virtual table itself. This approach has the unfortunate property0 码力 | 51 页 | 461.37 KB | 6 月前3
Conan 2.10 Documentationcolor.h> #include "hello.h" void hello(){ #ifdef NDEBUG fmt::print(fg(fmt::color::crimson) | fmt::emphasis::bold, "hello/1.0: Hello World␣ ˓→Release!\n"); #else fmt::print(fg(fmt::color::crimson) #include color.h> #endif void hello(){ #if USING_FMT == 1 #ifdef NDEBUG fmt::print(fg(fmt::color::crimson) | fmt::emphasis::bold, "hello/1.0: Hello␣ ˓→World Release! (with color!)\n"); #else fmt::print(fg(fmt::color::crimson) | fmt::emphasis::bold, "hello/1.0: Hello␣ ˓→World Debug! (with color!)\n"); #endif #else #ifdef NDEBUG std::cout << "hello/1.0: Hello World Release! (without color)" << std::endl; 0 码力 | 803 页 | 5.02 MB | 10 月前3
Conan 2.9 Documentationcolor.h> #include "hello.h" void hello(){ #ifdef NDEBUG fmt::print(fg(fmt::color::crimson) | fmt::emphasis::bold, "hello/1.0: Hello World␣ ˓→Release!\n"); #else fmt::print(fg(fmt::color::crimson) #include color.h> #endif void hello(){ #if USING_FMT == 1 #ifdef NDEBUG fmt::print(fg(fmt::color::crimson) | fmt::emphasis::bold, "hello/1.0: Hello␣ ˓→World Release! (with color!)\n"); #else fmt::print(fg(fmt::color::crimson) | fmt::emphasis::bold, "hello/1.0: Hello␣ ˓→World Debug! (with color!)\n"); #endif #else #ifdef NDEBUG std::cout << "hello/1.0: Hello World Release! (without color)" << std::endl; 0 码力 | 795 页 | 4.99 MB | 10 月前3
Conan 2.7 Documentationcolor.h> #include "hello.h" void hello(){ #ifdef NDEBUG fmt::print(fg(fmt::color::crimson) | fmt::emphasis::bold, "hello/1.0: Hello World␣ ˓→Release!\n"); #else fmt::print(fg(fmt::color::crimson) #include color.h> #endif void hello(){ #if USING_FMT == 1 #ifdef NDEBUG fmt::print(fg(fmt::color::crimson) | fmt::emphasis::bold, "hello/1.0: Hello␣ ˓→World Release! (with color!)\n"); #else fmt::print(fg(fmt::color::crimson) | fmt::emphasis::bold, "hello/1.0: Hello␣ ˓→World Debug! (with color!)\n"); #endif #else #ifdef NDEBUG std::cout << "hello/1.0: Hello World Release! (without color)" << std::endl; 0 码力 | 779 页 | 4.93 MB | 10 月前3
Conan 2.8 Documentationcolor.h> #include "hello.h" void hello(){ #ifdef NDEBUG fmt::print(fg(fmt::color::crimson) | fmt::emphasis::bold, "hello/1.0: Hello World␣ ˓→Release!\n"); #else fmt::print(fg(fmt::color::crimson) #include color.h> #endif void hello(){ #if USING_FMT == 1 #ifdef NDEBUG fmt::print(fg(fmt::color::crimson) | fmt::emphasis::bold, "hello/1.0: Hello␣ ˓→World Release! (with color!)\n"); #else fmt::print(fg(fmt::color::crimson) | fmt::emphasis::bold, "hello/1.0: Hello␣ ˓→World Debug! (with color!)\n"); #endif #else #ifdef NDEBUG std::cout << "hello/1.0: Hello World Release! (without color)" << std::endl; 0 码力 | 785 页 | 4.95 MB | 10 月前3
Conan 1.56 Documentationis the consumer Node and second item the required Node. – graph.binary_color(node): function that retrieves the Conan default color based on the node.binary value. The Node objects in the context provide shape: '{% if node.is_build_requires %}ellipse{% else %}box{%␣ ˓→endif %}', color: { background: '{{ graph.binary_color(node) }}'}, fulllabel: '{{ node.label }}
' + '- ' + '
- id: files for the whole dependency tree in the␣ ˓→consumer # note: it will make useless the previous adjustments. # self.cpp_info.set_property("cmake_find_mode", "none") # Generate both MyFileNameConfig.cmake
0 码力 | 963 页 | 7.67 MB | 1 年前3
Conan 1.54 Documentationis the consumer Node and second item the required Node. – graph.binary_color(node): function that retrieves the Conan default color based on the node.binary value. The Node objects in the context provide shape: '{% if node.is_build_requires %}ellipse{% else %}box{%␣ ˓→endif %}', color: { background: '{{ graph.binary_color(node) }}'}, fulllabel: '{{ node.label }}
' + '- ' + '
- id: files for the whole dependency tree in the␣ ˓→consumer # note: it will make useless the previous adjustments. # self.cpp_info.set_property("cmake_find_mode", "none") # Generate both MyFileNameConfig.cmake
0 码力 | 953 页 | 7.65 MB | 1 年前3
Conan 1.55 Documentationis the consumer Node and second item the required Node. – graph.binary_color(node): function that retrieves the Conan default color based on the node.binary value. The Node objects in the context provide shape: '{% if node.is_build_requires %}ellipse{% else %}box{%␣ ˓→endif %}', color: { background: '{{ graph.binary_color(node) }}'}, fulllabel: '{{ node.label }}
' + '- ' + '
- id: files for the whole dependency tree in the␣ ˓→consumer # note: it will make useless the previous adjustments. # self.cpp_info.set_property("cmake_find_mode", "none") # Generate both MyFileNameConfig.cmake
0 码力 | 963 页 | 7.67 MB | 1 年前3
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