Unity for Human BeingsUnityEngine.UI, UnityEngine, and System.Collections. We want a public Text to make sure we can modify the parent inside the Unity Editor. And we want a private Sprite. We want that to occur only when public and private methods have interesting results with Unity. A private method cannot be called by a component. For example, if we were to change Clicked() from a public method to a private method. A button component wouldn’t see that method. I know what you are thinking. That should be obvious, a private method can only be seen within the class itself. And I would respond with you are absolutely correct0 码力 | 239 页 | 27.39 MB | 10 月前3
Blender v2.92 参考手册(繁体中文版)Grease Pencil Animation & Rigging 物理 Rendering 合成 Motion Tracking & Masking Video Editing Files & Data System 附加元件 進階 障礙排除 Glossary Get Involved This manual is maintained largely by volunteers. Please refactor of the software with new functions, redesign of the internal window manager and event/tool/data handling system, and new Python API. The final version of this project was Blender 2.59 in August stroke sculpting and improved workflow, and reworked library handling to manage missing and deleted data- blocks. 2.78 -- September 2016: Cycles support for spherical stereo images for VR, Grease Pencil0 码力 | 3966 页 | 203.00 MB | 1 年前3
Blender v2.93 ManualAnimation & Rigging Physics Rendering Compositing Motion Tracking & Masking Video Editing Files & Data System Add-ons Advanced Troubleshooting Glossary Get Involved This manual is maintained largely refactor of the software with new functions, redesign of the internal window manager and event/tool/data handling system, and new Python API. The final version of this project was Blender 2.59 in August stroke sculpting and improved workflow, and reworked library handling to manage missing and deleted data- blocks. 2.78 – September 2016: Cycles support for spherical stereo images for VR, Grease Pencil0 码力 | 3962 页 | 201.40 MB | 1 年前3
Blender v2.92 ManualAnimation & Rigging Physics Rendering Compositing Motion Tracking & Masking Video Editing Files & Data System Add-ons Advanced Troubleshooting Glossary Get Involved This manual is maintained largely refactor of the software with new functions, redesign of the internal window manager and event/tool/data handling system, and new Python API. The final version of this project was Blender 2.59 in August stroke sculpting and improved workflow, and reworked library handling to manage missing and deleted data- blocks. 2.78 – September 2016: Cycles support for spherical stereo images for VR, Grease Pencil0 码力 | 3868 页 | 198.46 MB | 1 年前3
Blender v2.92 参考手册(繁体中文版)Grease Pencil Animation & Rigging 物理 Rendering 合成 Motion Tracking & Masking Video Editing Files & Data System Add-ons 進階 障礙排除 詞彙表 Get Involved This manual is maintained largely by volunteers. Please refactor of the software with new functions, redesign of the internal window manager and event/tool/data handling system, and new Python API. The final version of this project was Blender 2.59 in August stroke sculpting and improved workflow, and reworked library handling to manage missing and deleted data- blocks. 2.78 -- September 2016: Cycles support for spherical stereo images for VR, Grease Pencil0 码力 | 3868 页 | 198.83 MB | 1 年前3
Blender v3.6 参考手册(繁体中文版)Outliner 屬性 File Browser Asset Browser Spreadsheet Preferences Scenes & Objects Scenes Objects Collections View Layers 建模 介紹 網⾯ 曲線 表⾯(Surface) Metaball Text Volumes Empties Modifiers Geometry Nodes Sculpting Tracking Masking Video Editing 介紹 Setup Your Project Edit Your Project Assets, Files, & Data System 介紹 Blender File Data-Blocks Custom Properties Linked Libraries Asset Libraries Media Formats Importing & Directory Layout Appendices 障礙排除 Startup 3D Viewport Graphics Hardware Crashes Python Errors Recovering Data Compatibility Glossary Manual Index Get Involved This manual is maintained largely by volunteers0 码力 | 4744 页 | 297.98 MB | 1 年前3
Blender v3.6 ManualProperties File Browser Asset Browser Spreadsheet Preferences Scenes & Objects Scenes Objects Collections View Layers Modeling Introduction Meshes Curves Surfaces Metaball Text Volumes Empties Modifiers Editing Introduction Setup Your Project Edit Your Project Assets, Files, & Data System Introduction Blender File Data-Blocks Custom Properties Linked Libraries Asset Libraries Media Formats Importing Appendices Troubleshooting Startup 3D Viewport Graphics Hardware Crashes Python Errors Recovering Data Compatibility Glossary Manual Index Get Involved This manual is maintained largely by volunteers0 码力 | 4736 页 | 296.16 MB | 1 年前3
Blender v3.5 参考手册(繁体中文版)Outliner 屬性 File Browser Asset Browser Spreadsheet Preferences Scenes & Objects Scenes Objects Collections View Layers 建模 介紹 網⾯ 曲線 表⾯(Surface) Metaball Text Volumes Empties Modifiers Geometry Nodes Sculpting Tracking Masking Video Editing 介紹 Setup Your Project Edit Your Project Assets, Files, & Data System 介紹 Blender File Data-Blocks Linked Libraries Asset Libraries Media Formats Importing & Exporting Files 附加元件 Directory Layout Appendices 障礙排除 Startup 3D Viewport Graphics Hardware Crashes Python Errors Recovering Data Compatibility Glossary Manual Index Get Involved This manual is maintained largely by volunteers0 码力 | 4704 页 | 295.98 MB | 1 年前3
Blender v3.5 ManualProperties File Browser Asset Browser Spreadsheet Preferences Scenes & Objects Scenes Objects Collections View Layers Modeling Introduction Meshes Curves Surfaces Metaball Text Volumes Empties Modifiers Video Editing Introduction Setup Your Project Edit Your Project Assets, Files, & Data System Introduction Blender File Data-Blocks Linked Libraries Asset Libraries Media Formats Importing & Exporting Files Appendices Troubleshooting Startup 3D Viewport Graphics Hardware Crashes Python Errors Recovering Data Compatibility Glossary Manual Index Get Involved This manual is maintained largely by volunteers0 码力 | 4696 页 | 294.17 MB | 1 年前3
Blender v4.0 ManualProperties File Browser Asset Browser Spreadsheet Preferences Scenes & Objects Scenes Objects Collections View Layers Modeling Introduction Meshes Curves Surfaces Metaball Text Volumes Empties Modifiers Editing Introduction Setup Your Project Edit Your Project Assets, Files, & Data System Introduction Blender File Data-Blocks Custom Properties Linked Libraries Asset Libraries Media Formats Importing Appendices Troubleshooting Startup 3D Viewport Graphics Hardware Crashes Python Errors Recovering Data Compatibility Glossary Manual Index Get Involved This manual is maintained largely by volunteers0 码力 | 5195 页 | 301.54 MB | 1 年前3
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