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  • pdf文档 How to Create a Game with Phaser 3

    Game Development Mini-Degree to learn and master Phaser © Zenva Pty Ltd 2018. All rights reserved How to Create a Game with Phaser 3 By Pablo Farias Navarro Software Developer is brought to you by Zenva - Enroll in our HTML5 Game Development Mini-Degree to learn and master Phaser © Zenva Pty Ltd 2018. All rights reserved Table of Contents Introduction Learn by making Tutorial requirements Development environment Setting up your local web server Hello World Phaser 3 Scene life-cycle Bring in the sprites! Coordinates The Player Detecting input Moving
    0 码力 | 21 页 | 968.45 KB | 10 月前
    3
  • pdf文档 DataEase 嵌入式分析 2024年3月

    2024 年 3 月 DataEase 嵌入式分析 DataEase 可以帮助用户快速分析业务数据并洞察其趋势,从而实现业 务的改进与优化。DataEase 支持丰富的数据源连接,能够通过拖拉 拽的方式快速制作图表,并且可以方便地与他人进行分享。 人 人 可 用 的 开源数据可视化分析工具 什么是 DataEase ? DataEase v2 的不同版本对比 版本类型 社区版 嵌入式版 按用户规模定档定价 服务方式 社区支持 原厂企业级技术支持服务 (基础级,5×8) 原厂企业级技术支持服务 (基础级,5×8;增强级,7×24) 1 2 嵌入式分析可以给 ISV 带来哪些价值? 3 DataEase 嵌入式分析的方案 4 DataEase 嵌入式分析的优势 在线体验 & 嵌入流程介绍 什么是嵌入式分析 ? 嵌入式分析是可以嵌入在商业应用程序中,为应用软件提供或者增强分析功能的专业 告、数据大屏等可视化需求? 3. 用户可视化需求复杂多变,软件研发周期长且成本高 嵌入式分析可以给 ISV 带来哪些价值? 在企业数字化转型的背景下,嵌入式分析为 ISV 提供了新的竞争优势和成长空间。 提升产品差异化 提高用户吸引力 提升销售展示效果 提高软件开发效率 提高交付效率 增加收入 2 1 嵌入式分析可以给 ISV 带来哪些价值? 3 DataEase 嵌入式分析的方案介绍
    0 码力 | 29 页 | 7.29 MB | 1 年前
    3
  • pdf文档 Learn Unity by Creating a 3D Multi-Level Platformer Game

    development with Unity © Zenva Pty Ltd 2018. All rights reserved Learn Unity by Creating a 3D Multi-Level Platformer Game By Pablo Farias Navarro Certified Unity Developer and Founder of Introduction Interested in making games with Unity? In this guide you’ll learn to create a simple a 3D, multi- level platformer game with Unity. We’ll start from the very basics and I’ve done my best Scene basics Start by opening Unity. Click New, enter a name for the project (“Zenva 3D Platformer”), make sure 3D is selected, then click on Create project. This book is brought to you by
    0 码力 | 60 页 | 2.24 MB | 10 月前
    3
  • pdf文档 Game Development for Human Beings

    Zenva Academy – Online courses on Phaser and game programming Zenva for Schools – Coding courses for high schools ©2016 Zenva Pty Ltd all rights reserved Page 1 Game Development Development for Human Beings Build Cross-Platform Games with Phaser Kristen Dyrr Pablo Farias Navarro Renan Oliveira Ben Sparks © Zenva Pty Ltd 2016. All rights reserved https://zenva Online courses on Phaser and game programming Zenva for Schools – Coding courses for high schools ©2016 Zenva Pty Ltd all rights reserved Page 2 Table of Contents HTML5 Phaser Tutorial – SpaceHipster
    0 码力 | 472 页 | 8.46 MB | 10 月前
    3
  • pdf文档 Unity for Human Beings

    Contents How to Get Started with Unity3D – Ultimate Beginners Guide .............................................................3 Understanding 2D Animations in Unity3D ................................ .................. 37 Fundamentals of 3D Development with Unity3D .............................................................................. 76 Unity 3D First and Third Person View Tutorial .. Deeper look into the Camera in Unity3D ...................................................................................... 125 How to Script a 2D Tile Map in Unity3D ................................
    0 码力 | 239 页 | 27.39 MB | 10 月前
    3
  • pdf文档 Blender v3.0 Manual

    Blender 3.0 Reference Manual Welcome to the manual for Blender, the free and open source 3D creation suite. Getting Started Sections Getting Started User Interface Editors Scenes & Objects Modeling Welcome to Blender! Blender is a free and open-source 3D creation suite. With Blender, you can create 3D visualizations such as still images, 3D animations, VFX shots, and video editing. It is well suited well as Windows systems. It also has relatively small memory and drive requirements compared to other 3D creation suites. Its interface uses OpenGL to provide a consistent experience across all supported
    0 码力 | 4209 页 | 225.45 MB | 1 年前
    3
  • pdf文档 Blender v3.1 Manual

    Blender 3.1 Reference Manual Welcome to the manual for Blender, the free and open source 3D creation suite. Getting Started Sections Getting Started User Interface Editors Scenes & Objects Modeling Welcome to Blender! Blender is a free and open-source 3D creation suite. With Blender, you can create 3D visualizations such as still images, 3D animations, VFX shots, and video editing. It is well suited well as Windows systems. It also has relatively small memory and drive requirements compared to other 3D creation suites. Its interface uses OpenGL to provide a consistent experience across all supported
    0 码力 | 4386 页 | 254.56 MB | 1 年前
    3
  • pdf文档 Blender v3.5 Manual

    Blender 3.5 Reference Manual Welcome to the manual for Blender, the free and open source 3D creation suite. Getting Started Getting Started About Blender Installing Blender Configuring Blender Help Sections Sections User Interface Window System Keymap Interface Controls Tools & Operators Editors 3D Viewport Image Editor UV Editor Compositor Texture Nodes Geometry Node Editor Shader Editor Video Sequencer Customization Working Limits Operators Blender’s Directory Layout Appendices Troubleshooting Startup 3D Viewport Graphics Hardware Crashes Python Errors Recovering Data Compatibility Glossary Manual Index
    0 码力 | 4696 页 | 294.17 MB | 1 年前
    3
  • pdf文档 Blender v3.4 Manual

    Blender 3.4 Reference Manual Welcome to the manual for Blender, the free and open source 3D creation suite. Getting Started Getting Started About Blender Installing Blender Configuring Blender Help Sections Sections User Interface Window System Keymap Interface Controls Tools & Operators Editors 3D Viewport Image Editor UV Editor Compositor Texture Nodes Geometry Node Editor Shader Editor Video Sequencer Customization Working Limits Operators Blender’s Directory Layout Appendices Troubleshooting Startup 3D Viewport Graphics Hardware Crashes Python Errors Recovering Data Compatibility Glossary Get Involved
    0 码力 | 4462 页 | 256.59 MB | 1 年前
    3
  • pdf文档 Blender v3.3 Manual

    Blender 3.3 Reference Manual Welcome to the manual for Blender, the free and open source 3D creation suite. Getting Started Getting Started About Blender Installing Blender Configuring Blender Help Sections Sections User Interface Window System Keymap Interface Controls Tools & Operators Editors 3D Viewport Image Editor UV Editor Compositor Texture Nodes Geometry Node Editor Shader Editor Video Sequencer Customization Working Limits Operators Blender’s Directory Layout Appendices Troubleshooting Startup 3D Viewport Graphics Hardware Crashes Python Errors Recovering Data Compatibility Glossary Get Involved
    0 码力 | 4462 页 | 257.85 MB | 1 年前
    3
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