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  • pdf文档 OpenAI - AI in the Enterprise

    successful companies are often those who treat it as a new paradigm. This leads to an experimental 
 mindset and an iterative approach that gets to value faster and with greater buy-in from 
 users and stakeholders apply across all markets. The common theme: AI deployment benefits from an open, experimental mindset, backed by rigorous evaluations, and safety guardrails. The companies seeing success aren’t rushing
    0 码力 | 25 页 | 9.48 MB | 5 月前
    3
  • pdf文档 02 Scientific Reading and Writing - Introduction to Scientific Writing WS2021/22

    Paper  #1 Know your Audience  #2 Get your Workflow in Order / Incremental Paper Drafts  #3 Mindset: Quality over Quantity  Aim for top-tier conferences/journals (act as filter)  Make the paper
    0 码力 | 26 页 | 613.57 KB | 1 年前
    3
  • pdf文档 01 Structure of Scientific Papers - Introduction to Scientific Writing WS2021/22

    Python (matplotlib), Gnuplot  Figures: MS Visio, Inkscape  pdf, eps, svg (vector graphics)  #3 Mindset: Quality over Quantity  Aim for top-tier conferences/journals (act as filter)  Make the paper
    0 码力 | 36 页 | 1.12 MB | 1 年前
    3
  • pdf文档 2021 中国开源年度报告

    "sense of history." How should we choose when we have more such a sense of history and more of a mindset that we will be looked back at in the future? Furthermore, how should we act? 当然,千里之行,始于足下 accounts, publishing quality technical articles, and helping developers with a problem-solving mindset. Be responsive to and maintain the GitHub community, respond to developer needs, maintain code
    0 码力 | 199 页 | 9.63 MB | 1 年前
    3
  • pdf文档 Unity for Human Beings

    results we want. We would need to roll our own shader to produce those results. To get into the mindset for building shaders, let’s build the most basic shader there is, Albedo mapping or as I like to
    0 码力 | 239 页 | 27.39 MB | 10 月前
    3
  • pdf文档 Brief Notes on Introduction to Gimp Interface

    Rotate 90° counter clockwise An apple is made up of different layers. As yet we only see the outward layer. Layers in image editing work in the same way. We only tend to see the last layer. So
    0 码力 | 8 页 | 2.37 MB | 1 年前
    3
  • pdf文档 Blender v2.92 参考手册(繁体中文版)

    direction by dragging either horizontally or vertically. Joining Dragging from an area corner outward will join two areas. The area that will be closed gets a dark overlaid arrow. You can select which You can also create a new window from an existing area by Shift-LMB on the area corner, then drag outward slightly. The window can be closed with the OS Close Window button. Toggle Maximize Area Reference Pressing S will enter the Scale transformation mode where the selected element is scaled inward or outward according to the mouse pointer's location. The element's scale will increase as the mouse pointer
    0 码力 | 3966 页 | 203.00 MB | 1 年前
    3
  • pdf文档 Blender v2.93 Manual

    direction by dragging either horizontally or vertically. Joining Dragging from an area corner outward will join two areas. The area that will be closed gets a dark overlaid arrow. You can select which You can also create a new window from an existing area by Shift-LMB on the area corner, then drag outward slightly. The window can be closed with the OS Close Window button. Toggle Maximize Area Reference Pressing S will enter the Scale transformation mode where the selected element is scaled inward or outward according to the mouse pointer’s location. The element’s scale will increase as the mouse pointer
    0 码力 | 3962 页 | 201.40 MB | 1 年前
    3
  • pdf文档 Blender v2.92 参考手册(繁体中文版)

    direction by dragging either horizontally or vertically. Joining Dragging from an area corner outward will join two areas. The area that will be closed gets a dark overlaid arrow. You can select which You can also create a new window from an existing area by Shift-LMB on the area corner, then drag outward slightly. The window can be closed with the OS Close Window button. Toggle Maximize Area Reference Pressing S will enter the Scale transformation mode where the selected element is scaled inward or outward according to the mouse pointer's location. The element's scale will increase as the mouse pointer
    0 码力 | 3868 页 | 198.83 MB | 1 年前
    3
  • pdf文档 Blender v2.92 Manual

    direction by dragging either horizontally or vertically. Joining Dragging from an area corner outward will join two areas. The area that will be closed gets a dark overlaid arrow. You can select which You can also create a new window from an existing area by Shift-LMB on the area corner, then drag outward slightly. The window can be closed with the OS Close Window button. Toggle Maximize Area Reference Pressing S will enter the Scale transformation mode where the selected element is scaled inward or outward according to the mouse pointer’s location. The element’s scale will increase as the mouse pointer
    0 码力 | 3868 页 | 198.46 MB | 1 年前
    3
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