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  • pdf文档 Game Development for Human Beings

    3 SpaceHipster.Boot = function(){}; 4 5 //setting game configuration and loading the assets for the loading screen 6 SpaceHipster.Boot.prototype = { 7 preload: function() { 8 //assets we'll courses for high schools ©2016 Zenva Pty Ltd all rights reserved Page 10 11 }, 12 create: function() { 13 //loading screen will have a white background 14 this.game.stage.backgroundColor = {}; 2 3 //loading the game assets 4 SpaceHipster.Preload = function(){}; 5 6 SpaceHipster.Preload.prototype = { 7 preload: function() { 8 //show logo in loading screen 9 this.splash = this
    0 码力 | 472 页 | 8.46 MB | 10 月前
    3
  • pdf文档 Google C++ Style Guide

    There are some com- mon exceptions, such as unittests and small .cc files containing just a main() function. Correct use of header files can make a huge difference to the readability, size and performance header should have header guards and include all other headers it needs. If a template or inline function is declared in a .h file, that same header should provide its definition. The definitions of these possible. Just #include the headers you need. A “forward declaration” is a declaration of a class, function, or template without an associated definition. • Forward declarations can save compile time, as
    0 码力 | 83 页 | 238.71 KB | 1 年前
    3
  • pdf文档 Godot Game Development for Beginners

    have direct access to those attributes. This is a function that is basically a block of re-usable code we can call. The _ready function is built into Godot and gets called once when the node is is initialized. The pass is simply a filler line to define the function. If it's empty then an error will occur. The pass does nothing. We're going to start by adding in some variables. Pty Ltd 2020. All rights reserved We're now going to create a function which is built into Godot. The _physics_process function gets called 60 times a second and is what we use for physics calculations
    0 码力 | 199 页 | 12.53 MB | 10 月前
    3
  • pdf文档 Google Python Style Guide

    Default Argument Values Properties True/False evaluations Deprecated Language Features Lexical Scoping Function and Method Decorators Threading Power Features 1 Python Style Rules Semicolons Line length Parentheses situations where changing the argument names is infeasible, you can mention them at the beginning of the function. For example: def foo(a, unused_b, unused_c, d=None, e=None): _ = d, e return a Imports link￿ are fine. Definition: A class can be defined inside of a method, function, or class. A function can be defined inside a method or function. Nested functions have read-only access to variables defined in
    0 码力 | 30 页 | 94.81 KB | 1 年前
    3
  • pdf文档 The Gimp User’s Manual version 1.0.1

    674 Using Tablets With Gimp 674 PART VIII Script-Fu Chapter 42: Script-Fu: Description And Function....... 687 Script-Fu? 688 Standalone Scripts 689 Image-Dependent Scripts 692 Chapter and code. SYMBOLS Not A Standard Part Of The Gimp Distribution This symbol will appear when a function or filter is not part of the standard distribution of Gimp. This means that you have to download or some other unpleasantness will happen! Beware Of Bugs! This sign indicates that a filter or function is still in development stage, and that it may suffer from bug problems. Install or use functions
    0 码力 | 924 页 | 9.50 MB | 1 年前
    3
  • epub文档 Kicad 5.1 Plugins

    PLUGIN_3D_DEMO1_REVNO 0 // implement the function which provides users with this plugin's name const char* GetKicadPluginName( void ) { return "PLUGIN_3D_DEMO1"; } // implement the function which provides users with plugin’s services. This is achieved by the Plugin Loader class providing a public interface containing function names which are similar to those implemented by the plugin; the argument lists may vary to accommodate no plugin is loaded. Internally the Plugin Loader uses a stored pointer to each API function to invoke each function on behalf of the user. API: Base Kicad Plugin Class The Base Kicad Plugin Class is
    0 码力 | 48 页 | 44.28 KB | 1 年前
    3
  • epub文档 Kicad 4.0 Plugins

    PLUGIN_3D_DEMO1_REVNO 0 // implement the function which provides users with this plugin's name const char* GetKicadPluginName( void ) { return "PLUGIN_3D_DEMO1"; } // implement the function which provides users with plugin’s services. This is achieved by the Plugin Loader class providing a public interface containing function names which are similar to those implemented by the plugin; the argument lists may vary to accommodate no plugin is loaded. Internally the Plugin Loader uses a stored pointer to each API function to invoke each function on behalf of the user. API: Base Kicad Plugin Class The Base Kicad Plugin Class is
    0 码力 | 48 页 | 66.10 KB | 1 年前
    3
  • pdf文档 Kicad 4.0 Plugins

    PLUGIN_3D_DEMO1_REVNO 0 // implement the function which provides users with this plugin’s name const char* GetKicadPluginName( void ) { return ”PLUGIN_3D_DEMO1”; } // implement the function which provides users with plugin’s services. This is achieved by the Plugin Loader class providing a public interface containing function names which are similar to those implemented by the plugin; the argument lists may vary to accommodate no plugin is loaded. Internally the Plugin Loader uses a stored pointer to each API function to invoke each function on behalf of the user. 3.1.1 API: Base Kicad Plugin Class The Base Kicad Plugin Class
    0 码力 | 36 页 | 210.85 KB | 1 年前
    3
  • pdf文档 Kicad 5.1 Plugins

    implement the function which provides users with this plugin's name const char* GetKicadPluginName( void ) { return "PLUGIN_3D_DEMO1"; } Kicad Plugins 8 / 33 // implement the function which provides achieved by the Plugin Loader class providing a public Kicad Plugins 19 / 33 interface containing function names which are similar to those implemented by the plugin; the argument lists may vary to accommodate no plugin is loaded. Internally the Plugin Loader uses a stored pointer to each API function to invoke each function on behalf of the user. 3.1.1 API: Base Kicad Plugin Class The Base Kicad Plugin Class
    0 码力 | 36 页 | 204.70 KB | 1 年前
    3
  • pdf文档 Google's R Style Guide

    by a space; inline comments need two spaces before the # 12. Function Definitions and Calls 13. Function Documentation 14. Example Function 15. TODO Style: TODO(username) Summary: R Language Rules 1 lower case letters and words separated with dots (variable.name), but variableName is also accepted; function names have initial capital letters and no dots (FunctionName); constants are named like functions CalculateAvgClicks BAD: calculate_avg_clicks , calculateAvgClicks Make function names verbs. Exception: When creating a classed object, the function name (constructor) and class should match (e.g., lm). • kConstantName
    0 码力 | 8 页 | 47.42 KB | 1 年前
    3
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