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  • pdf文档 Godot Game Development for Beginners

    Development Mini-Degree to master 2D and 3D game development with the free, open-source Godot game engine © Zenva Pty Ltd 2020. All rights reserved Godot Game Development for Beginners Development Mini-Degree to master 2D and 3D game development with the free, open-source Godot game engine © Zenva Pty Ltd 2020. All rights reserved Before diving into this eBook, why not check out some Development Mini-Degree to master 2D and 3D game development with the free, open-source Godot game engine © Zenva Pty Ltd 2020. All rights reserved Table of Contents How to Make Your First Game
    0 码力 | 199 页 | 12.53 MB | 10 月前
    3
  • pdf文档 Godot Game Development for Beginners

    Development Mini-Degree to master 2D and 3D game development with the free, open-source Godot game engine. © Zenva Pty Ltd 2024. All rights reserved Table of Contents How to Create a Game with Godot 4 game engine. © Zenva Pty Ltd 2024. All rights reserved How to Create a Game with Godot 4 – Beginner’s Tutorial Want to make games, but are tired of everything being about Unity and Unreal Engine? Godot Godot is a great game engine for both 2D and 3D games – making it a multi-purpose engine suitable for many kinds of projects. It’s also open source and has a strong community backing the project, so there
    0 码力 | 70 页 | 4.78 MB | 10 月前
    3
  • epub文档 Krita 5.2 Manual

    Transparency Blending modes Masks Filters Filter Brush Engine Filter Layers, Filter Masks and Layer Styles Transformations Deform Brush Engine Transform Masks Animation Assistants, Grids and Guides stroke. Engine is a term Krita developers use to describe a complex interacting set of code, that is the core for certain functionality and is highly configurable. In short, like the engine of your car car drives your car, and the type of engine and its configuration affects how you use your car, the brush engine drives the look and feel of the brush, and different brush engines have different results
    0 码力 | 1502 页 | 79.07 MB | 1 年前
    3
  • epub文档 Krita 5.2 브로셔

    Krita의 캔버스 레이어와 합성 도구 브러시 엔진 색상 투명도 혼합 모드 마스크 필터 Filter Brush Engine 필터 레이어, 필터 마스크, 레이어 스타일 변환 Deform Brush Engine Transform Masks Animation 도우미, 격자, 안내선 사용자 설정 래스터와 벡터 Krita는 래스터 기반 이미지의 다른 부분에 각각 다른 필터 브러시를 사용한 예시입니다. Krita에서 사용할 수 있는 필터에 대해 더 알아보려면 이 문서를 참조하십시오. Filter Brush Engine 대부분의 작업은 픽셀 단위로 적용되기 때문에, Krita는 필터를 필터 브러시 엔진의 일부로 사용할 수 있습니다. 대부분의 이미지 편집 소프트웨어에서 필터는 별도의 도구이지만 사용하면 사용자 지정 포인트를 그리거나 변형 브러시처럼 자유로운 변환을 할 수 있습니다. Deform Brush Engine Like the filter brush engine, Krita also has a Deform Brush Engine, which allows you to transform with a brush. This deform is like
    0 码力 | 1531 页 | 79.11 MB | 1 年前
    3
  • pdf文档 Apache OFBiz Developer Manual Version trunk

    4. The Entity Engine. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 4.1. Entity Engine guide.. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 4.2. Entity Engine Configuration Guide. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 4.7. Entity engine configuration . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
    0 码力 | 81 页 | 1.77 MB | 1 年前
    3
  • pdf文档 Apache OFBiz Developer Manual

    4. The Entity Engine. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 4.1. Entity Engine guide.. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 4.2. Entity Engine Configuration Guide. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 4.7. Entity engine configuration . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
    0 码力 | 108 页 | 2.47 MB | 1 年前
    3
  • pdf文档 Apache OFBiz Developer Manual

    4. The Entity Engine. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 4.1. Entity Engine guide.. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 4.2. Entity Engine Configuration Guide. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 4.7. Entity engine configuration . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
    0 码力 | 108 页 | 2.47 MB | 1 年前
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  • pdf文档 Pandoc User’s Guide (April 7, 2024)

    By default, pandoc will use LaTeX to create the PDF, which requires that a LaTeX engine be installed (see --pdf-engine below). Alternatively, pandoc can use ConTeXt, roff ms, or HTML as an intermediate but add the --pdf-engine option or -t context, -t html, or -t ms to the command line. The tool used to generate the PDF from the intermediate format may be specified using --pdf-engine. You can control babel (with lang). If CJKmainfont is set, xeCJK is needed. The use of xelatex or lualatex as the PDF engine requires fontspec. lualatex uses selnolig. xelatex uses bidi (with the dir variable set). If the
    0 码力 | 168 页 | 475.29 KB | 1 年前
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  • pdf文档 Apache OFBiz Developer Manual 22.01

    . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 2.4. Entity engine configuration . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 3. Service Engine. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . A web MVC framework for routing and handling requests. • An entity engine to define, load and manipulate data. • A service engine to define and control business logic. • A widget system to draw and
    0 码力 | 16 页 | 161.40 KB | 1 年前
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  • epub文档 The Weblate Manual 2.16

    Properly configure admins Set correct site name Enable indexing offloading Use powerful database engine Enable caching Avatar caching Configure email addresses Allowed hosts setup Federated avatar support Using SQLite backend is really good for testing purposes only. See also Use powerful database engine, Databases [https://docs.djangoproject.com/en/stable/ref/databases/] PostgreSQL PostgreSQL is The settings.py snippet for PostgreSQL: DATABASES = { 'default': { # Database engine 'ENGINE': 'django.db.backends.postgresql_psycopg2', # Database name 'NAME': 'weblate'
    0 码力 | 315 页 | 1.36 MB | 1 年前
    3
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