 Casdoor · An Open Source UI-first Identity Access Management (IAM) / Single-Sign-On (SSO) platform supporting OAuth 2.0, OIDC, SAML and CASFirebase SDK For Google Firebase apps casdoor-firebase-example Unity Games SDK For Unity 2D/3D PC/Mobile games casdoor-dotnet-sdk casdoor-unity-example uni-app SDK For uni-app apps casdoor-uniapp-sdk ca be redirected to Casdoor for user authentication. C# C# ? ? Unity Unity Use the Casdoor-dotnet-sdk for Unity development. Unity Unity St Step 1: Deplo ep 1: Deploy Casdoor y Casdoor Firstly, Casdoor /casdoor-dotnet-sdk/src/Casdoor.Client/bin/Debug/net462 folder. Now, you can import the net462 folder into your Unity project through the method shown in the figure below. Of course, you can also choose folders of other0 码力 | 825 页 | 58.31 MB | 1 年前3 Casdoor · An Open Source UI-first Identity Access Management (IAM) / Single-Sign-On (SSO) platform supporting OAuth 2.0, OIDC, SAML and CASFirebase SDK For Google Firebase apps casdoor-firebase-example Unity Games SDK For Unity 2D/3D PC/Mobile games casdoor-dotnet-sdk casdoor-unity-example uni-app SDK For uni-app apps casdoor-uniapp-sdk ca be redirected to Casdoor for user authentication. C# C# ? ? Unity Unity Use the Casdoor-dotnet-sdk for Unity development. Unity Unity St Step 1: Deplo ep 1: Deploy Casdoor y Casdoor Firstly, Casdoor /casdoor-dotnet-sdk/src/Casdoor.Client/bin/Debug/net462 folder. Now, you can import the net462 folder into your Unity project through the method shown in the figure below. Of course, you can also choose folders of other0 码力 | 825 页 | 58.31 MB | 1 年前3
 Rust在物理引擎研发中的应用 崔汉青同屏大规模物理量模拟 单机渲染帧率3fps VS Motphys 分布式架构 10倍于上述场景中的物理量 单机渲染帧率 25fps 物理集群帧率 50fps 此时物理模拟已不是算力瓶颈 Unity 测试案例 Thank you! Motphys0 码力 | 22 页 | 1.18 MB | 1 年前3 Rust在物理引擎研发中的应用 崔汉青同屏大规模物理量模拟 单机渲染帧率3fps VS Motphys 分布式架构 10倍于上述场景中的物理量 单机渲染帧率 25fps 物理集群帧率 50fps 此时物理模拟已不是算力瓶颈 Unity 测试案例 Thank you! Motphys0 码力 | 22 页 | 1.18 MB | 1 年前3
 A (Short) Tour of C++ Modulesinterface (a.k.a. BMI) the compiled implementation (a single object file) This is basically a unity build of the whole library that provides the full API. The object file may then optionally be wrapped0 码力 | 62 页 | 4.20 MB | 6 月前3 A (Short) Tour of C++ Modulesinterface (a.k.a. BMI) the compiled implementation (a single object file) This is basically a unity build of the whole library that provides the full API. The object file may then optionally be wrapped0 码力 | 62 页 | 4.20 MB | 6 月前3
 Things Happening in SG14modules can't come soon enough • Make templates a lot more palatable • Get us rid of the infamous Unity builds which break the concept of a translation unit but are ubiquitous in large game codebases0 码力 | 148 页 | 1009.97 KB | 6 月前3 Things Happening in SG14modules can't come soon enough • Make templates a lot more palatable • Get us rid of the infamous Unity builds which break the concept of a translation unit but are ubiquitous in large game codebases0 码力 | 148 页 | 1009.97 KB | 6 月前3
 Conda 23.7.x Documentationmonitor _instances static format_sizeof(num, suffix='', divisor=1000) Formats a number (greater than unity) with SI Order of Magnitude prefixes. Parameters • num (float) -- Number ( >= 1) to format. • suffix monitor _instances static format_sizeof(num, suffix='', divisor=1000) Formats a number (greater than unity) with SI Order of Magnitude prefixes. Parameters • num (float) -- Number ( >= 1) to format. • suffix monitor _instances static format_sizeof(num, suffix='', divisor=1000) Formats a number (greater than unity) with SI Order of Magnitude prefixes. Parameters • num (float) -- Number ( >= 1) to format. • suffix0 码力 | 795 页 | 4.91 MB | 8 月前3 Conda 23.7.x Documentationmonitor _instances static format_sizeof(num, suffix='', divisor=1000) Formats a number (greater than unity) with SI Order of Magnitude prefixes. Parameters • num (float) -- Number ( >= 1) to format. • suffix monitor _instances static format_sizeof(num, suffix='', divisor=1000) Formats a number (greater than unity) with SI Order of Magnitude prefixes. Parameters • num (float) -- Number ( >= 1) to format. • suffix monitor _instances static format_sizeof(num, suffix='', divisor=1000) Formats a number (greater than unity) with SI Order of Magnitude prefixes. Parameters • num (float) -- Number ( >= 1) to format. • suffix0 码力 | 795 页 | 4.91 MB | 8 月前3
 Julia v1.2.0 Documentationequals unity, i.e. norm(v, p) == 1. See also normalize and norm. LinearAlgebra.normalize – Func�on. normalize(v::AbstractVector, p::Real=2) Normalize the vector v so that its p-norm equals unity, i.e0 码力 | 1250 页 | 4.29 MB | 1 年前3 Julia v1.2.0 Documentationequals unity, i.e. norm(v, p) == 1. See also normalize and norm. LinearAlgebra.normalize – Func�on. normalize(v::AbstractVector, p::Real=2) Normalize the vector v so that its p-norm equals unity, i.e0 码力 | 1250 页 | 4.29 MB | 1 年前3
 Julia v1.1.1 Documentationequals unity, i.e. norm(v, p) == 1. See also normalize and norm. LinearAlgebra.normalize – Func�on. normalize(v::AbstractVector, p::Real=2) Normalize the vector v so that its p-norm equals unity, i.e0 码力 | 1216 页 | 4.21 MB | 1 年前3 Julia v1.1.1 Documentationequals unity, i.e. norm(v, p) == 1. See also normalize and norm. LinearAlgebra.normalize – Func�on. normalize(v::AbstractVector, p::Real=2) Normalize the vector v so that its p-norm equals unity, i.e0 码力 | 1216 页 | 4.21 MB | 1 年前3
 Julia 1.1.0 Documentationequals unity, i.e. norm(v, p) == 1. See also normalize and norm. LinearAlgebra.normalize – Func�on. normalize(v::AbstractVector, p::Real=2) Normalize the vector v so that its p-norm equals unity, i.e0 码力 | 1214 页 | 4.21 MB | 1 年前3 Julia 1.1.0 Documentationequals unity, i.e. norm(v, p) == 1. See also normalize and norm. LinearAlgebra.normalize – Func�on. normalize(v::AbstractVector, p::Real=2) Normalize the vector v so that its p-norm equals unity, i.e0 码力 | 1214 页 | 4.21 MB | 1 年前3
 Julia 1.2.0 DEV Documentationequals unity, i.e. norm(v, p) == 1. See also normalize and norm. LinearAlgebra.normalize – Func�on. normalize(v::AbstractVector, p::Real=2) Normalize the vector v so that its p-norm equals unity, i.e0 码力 | 1252 页 | 4.28 MB | 1 年前3 Julia 1.2.0 DEV Documentationequals unity, i.e. norm(v, p) == 1. See also normalize and norm. LinearAlgebra.normalize – Func�on. normalize(v::AbstractVector, p::Real=2) Normalize the vector v so that its p-norm equals unity, i.e0 码力 | 1252 页 | 4.28 MB | 1 年前3
 Julia v1.4.2 Documentationequals unity, i.e. norm(v, p) == 1. See also normalize and norm. LinearAlgebra.normalize – Function. normalize(v::AbstractVector, p::Real=2) Normalize the vector v so that its p-norm equals unity, i.e0 码力 | 1314 页 | 4.29 MB | 1 年前3 Julia v1.4.2 Documentationequals unity, i.e. norm(v, p) == 1. See also normalize and norm. LinearAlgebra.normalize – Function. normalize(v::AbstractVector, p::Real=2) Normalize the vector v so that its p-norm equals unity, i.e0 码力 | 1314 页 | 4.29 MB | 1 年前3
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